Vladimir Build Guide

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Vladimir Mid Pusher

written by Zod1ak

Vladimir Build



Table of Contents

  • Abilities

    Crimson Pact
    Ok, in the basic way this passive skill is the one that will make the entire guide possible, a skill that convert bonus health into Ap and Ap into bonus health what else could be more OP.


    Transfusion
    Transfusion is the basic skill that will make you push the mid any champ can be there, if you are a careful player u know when to hit the other guy in lv.9 this will be the priority to your and your team sucess.


    Sanguine Pool
    Other important ability, but the skill that makes you untargetable its not only for defense combined with Transfusion it can be very usefull not only in the mid part but for team ganks and team fight.


    Tides of Blood
    This is the skill that i have in last place i really don't need it at begining, but still very usefull.


    Hemoplague
    Hemoplague this Skill is the OPest skill in team figths not for is damage but because of her ability when u get ppl with this skill they get some aditional damage+sanguine pool after the hit and ur team mate can just kill them without any problem, just imagine any AoE ulti after like Amumu's one or even galio's.


  • Items

    Ok in itens its not very hard for the begining, i always start with a Amplifying Tome well this iten only gives 20 ability power yes its true, but together with runes and masterys you will see that it will make diference in the game, you stay in mid until u reach 1100g or if u can 1900g with this (1100) u go and buy Sorcerer's Shoes this will provide you extra easy kills in mid, if u have the (1900) that is not hard to have if u play nicely u go and buy Sorcerer's Shoesand Mejai's Soulstealer with the 1900 just tells that u don'thave problems with kills at the begining of the game and with Mejay's it will only power up ur Ap and Health, After mejay's theres no way u can miss this Leviathan this one + Mejai's Soulstealer will only make u fill safer both will give you AP and HP and at 20 stacks u become like an off-tanker if needed, after this ones in mid-game i for 2x [item=Rylai's Scepter] this ones will give even extra HP and AP and the ability + Trasnfusion will be very nice to slow your enemys each 2 sec, for last iten the one and only [item=Zhonya's Ring] this iten maybe u won't get it many times cause your team will crush the nexus before it but 125 AP + 25% and then turn some % to HP u now have become a mage tanker

  • Masteries + Runes

    for masteries http://leaguecraft.com/masteries/1003441100330100000000000000030140100000000
    for runes i like to have 9x Greater Seal of Fortitude
    9x Greater Mark of Insight
    9x Greater Glyph of Potency
    3x Greater Quintessence of Potency
    All the things till now are the ones that will make you take mid without any problem.

  • Skilling Order


    Ok the reason why i use this kind of skills in this order its because, when you reach lv.9 u don't have to fear anyone from mid and u can start ganks on the lanes, people will not get near you with transfusion you just have to use 1st Ignite with talent provides you extra 10 AP since its all instants spells just do Ignite->Transfusion->Sanguine Pool->Transfusion or Hemoplague thats its up to who ur against

  • Summoner Abilities

    Ignite
    Ghost

  • Build Example

    Well on the end if it really is a game that took too much time ur champ should become like this http://leaguecraft.com/builder/Vladimir/6bccd236c1c8a3dfd8682e747c3dadb2 when u see the 600 Ap and the 3700 Hit ponts its because the passive don't count on builder IG you will have ~ 5300 Hp and ~ 750 AP :)



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Submitted by Zod1ak

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