Garen Build Guide

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  • Last Updated v1.0.0.107

The FNG Guide to Garen

written by JayFNG

Garen Build



Table of Contents

  • Abilities

    Perseverance
    His passive allows you stay in indefinitely if you avoid taking damage.


    Decisive Strike
    * Decisive Strike attack damage ratio increased to 120% from 100%
    * Decisive Strike base damage reduced to 30/45/60/75/90 from 40/60/80/100/120

    The recent patch pushes player to playing a more AD-esque Garen, which we shall. This serves as a great nuke


    Courage
    Passive: Garen's armor and magic resist are permanently increased by 0.5 every time he kills an enemy unit. This bonus is maxed at 5-25.

    Active: Garen places a defensive shield on himself for the next 3 seconds, decreasing all damage taken by 10/15/20/25/30%.

    Nerfed hard a few patches ago, so you have to choose between this or Decisive strike (or alternate)


    Judgment
    o Base damage per second changed to 60/90/120/150/180 from 30/70/110/150/190
    o Scaling increased to 100% per second from 70%
    o Now scales off of only bonus attack damage rather than all attack damage

    What this means is that Garen now deals 60 damage at level 1 instead of 72. He will deal less damage until Last Whisper


    Demacian Justice
    The finishing move to end life. Do you combo, then ignite + demacian justice = kill. Easy to net a kill at level 6.


  • Changelog

    4/28 - Fixed some grammar mistakes. Changed layout.
    5/1 - Added build examples.
    5/1 - Explained skill order more. Fixed Crit Chance build order.
    6/3 - Fixed some grammar mistakes.
    8/26 - Couldnt access this for awhile. Fixed the builds.
    10/21 - Updated everything.
    12/14- Patch v1.0.0.107

    Garen

    * Decisive Strike attack damage ratio increased to 120% from 100%
    * Decisive Strike base damage reduced to 30/45/60/75/90 from 40/60/80/100/120
    * Judgment
    o Base damage per second changed to 60/90/120/150/180 from 30/70/110/150/190
    o Scaling increased to 100% per second from 70%
    o Now scales off of only bonus attack damage rather than all attack damage

    * Last Whisper
    o Combine path changed: now requires Pickaxe and Long Sword, instead of Recurve Bow and Long Sword
    o Upgrade cost increased to 700 from 500
    o Now provides +40 Attack Damage and 40% Armor Penetration
    * Phantom Dancer

    * Sunfire Cape
    o Upgrade cost increased to 800 from 700
    o Passive is now unique

  • Introduction

    Well I have been playing with Garen on the Private Test Realm for two weeks and tried almost every possible build as him. These builds are usefull in their own way and maximize Garen's effectiveness.

    Garen can be built a number of ways: DPS Hydrid, Tank, and Crit Chance

    Crit-Chance and DPS are the better builds for Garen because they synergize with his skills. It is possible to build a Tank, but with out many stuns or taunts, people will probably not focus you.

  • Pros / Cons

    Pros//
    Great survivability
    Massive amount of damage early and mid game.
    ~900 gold worth of free Armor and MR
    Instant kill ult
    Silence

    Cons//
    Lacks CC (But the silence and movespeed make up for it)
    Close cast range (again, movespeed)
    Deals mostly physical damage
    Stuns and snares hard counters Garen.

  • Masteries + Runes

    Garen masteries can either go 21/9/0 or 9/21/0, depending on how you like to play.

    9x Greater Mark of Desolation
    He deals most of damage as physical, so armor pen is a must.

    Now seals can vary:
    9x Greater Seal of Vitality For extra life, also synergizes with passive.
    9x Greater Seal of Evasion If you go tank or already have dodge runes.

    Glyphs i would go wither with:
    9x Greater Glyph of Focus or
    9x Greater Glyph of Celerity. Which ever you prefer.

    Quints can be your choice of:
    Greater Quintessence of Fortitude
    Greater Quintessence of Swiftness
    Greater Quintessence of Desolation

    Depends if you want more damage, Health or movement.

  • Summoner Abilities

    Exhaust Since he lacks slow, and the armor debuff is helpful.

    Ghost Once again he lacks slows, but extra move speed is always nice for chasing or escaping.

    Cleanse Big nerf to cleanse, i advise taking Ignite and Ghost

    Ignite You can use this because it synergizes well with Demacian Justice

  • Skilling Order

    To get all technical:
    Judgment does ~20 dmg every 0.5 secs for 3 secs. so about 120 damage total. Garen base damage is 59. Decisive Strike will deal an additional 40 damage. So one DS will be ~100 damage. 3*0.675 = 2.025. Garen will attack three times (including the DS hit, then hit twice in 3 secs) doing ~218 damage during the time Judgment would be occuring. However, if Judgment hits two people, it deal 240, but you lack silence.. Getting Decisive Strike will deal more damage to one enemy, and silence, which if you ambush them, leave them only able to auto attack and they cannot flash out, so a team mate with a stun or snare is encouraged.

    What I tend to do is get to the bush before I pick a skill. If I get there first, grab Decisive Strike for the ambush. If not get Judgment. Ultimately is up to your preference.

    Garen.
    Judgment/ Decisive Strike
    Decisive Strike/ Judgment
    Judgment
    Courage or Judgment
    Judgment
    Demacian Justice

    Then Demacian Justice > Judgment > Decisive > Courage.

    Decisive Strike is great for last hitting, harassing, tower pushing and generally getting around the map.

  • Items

    -DUE TO THE NERF TO SUNFIRES AND JUDGMENT, OFFTANK/DPS GAREN IS THE MOST EFFECTIVE BUILD NOW-

    The FNG Build
    Since the recent rebalance of Garen, we can no longer stack Sunfire and go pure defensive items, so we do the next best thing!

    - Core -
    Boots of Speed and HP Pots -Allows you to harass with Judgment better and lane.
    Mercury's Treads or Boots of Swiftness - Based on team set up
    Sunfire Cape The HP, Armor and passive make your threat level skyrocket, along with your survivability.
    Last Whisper The remake now adds 40 damage and 40% armor pen (which works with any ability dealing physical damage) and since scaling is increased, this a MUST item on garen.

    - Situational -
    Infinity Edge - Critical chance and massive damage help you destroy squishy champions.
    Youmuu's Ghostblade - The "poor man's IE". If you are not farmed enough after your core, i strongly recommend this item.
    [item=Force of Nature] - For AP heavy teams, bonus movespeed also helps.
    Randuin's Omen - HP, armor, CDR, and AoE Slow. The bane of physical carries.
    Guardian Angel Still quite decent on Garen IMO if you need both armor and magic resist.

  • Build Example

    Broken for time being :(

  • Conclusion

    Garen is great champ and very fun to play. He can be played in many ways and is a great solo if you have a Jungler. Thank you for taking your time and reading my guide.

    Feel free to ask question or suggestion, just reply to this guide or PM me.

    External Image

    And remember to Spin to Win



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