| Abilities | 1 |
| Masteries + Runes | 2 |
| Summoner Abilities | 3 |
| Items | 4 |
| Build Example | 5 |
| Skilling Order | 6 |
| Creep Jungling | 7 |
| Pros / Cons | 8 |
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| Grants 25% of your armor into attack damage. |
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| will constantly increase speed until colliding with enemy dealing damage and slowing or a time period ends. |
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| grants massive armor and magic resistance and returns damage to attackers. |
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| taunts an enemy and lowers their armor. |
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| deals moderate damage over time to all nearby enemys. |
For masteries you can go any way you want and same with runes however i recommend getting primary tank masteries and runes.
I use 2 main summoner abilities and
.
Other useful spells are helpful for getting int team fights.
[spell_icon= exhaust] not the best but can work. can be useful for across map ganks but the others are normally better.
Start with a Cloth Armor and 5 health pots
on your first time back from the jungle get Ninja Tabi and if you have enough gold get a
Philosopher's Stone or get it on your next time back
next get Locket of the Iron Solari starting with the
Emblem of Valour
After that get some magic resistance and keep it in the back of your items. example Negatron Cloak
The Randuin's Omen should be the next item.
complete your Shurelya's Reverie next.
Then i get a Aegis of the Legion for MR and the aura.
I finish it off with a Banshee's Veil.
your final build should look like this Ninja Tabi
Shurelya's Reverie
Locket of the Iron Solari
Randuin's Omen
Aegis of the Legion
Banshee's Veil
i get w,q,w,e,w,r,e,e,e,e,r,w,w,q,q,r,q,q
I start at blue buff and work my way around I am capable of of getting red with over half health remaining and then ganking.
Pros: you are excellent in team fights with your items with active effects.You have exeptional utility.You can save teammates just as good as a support.If done right this build can change every team fight around.
Cons:This build is not easy.You have low Mr than most tanks.You are not invincible like some Rammus.