Master Yi Build Guide
how to make them ragequit
written by shaddow511Master Yi Build
Table of Contents
| Abilities | 1 |
| Masteries + Runes | 2 |
| masteries | 3 |
| Items | 4 |
| Summoner Abilities | 5 |
| Skilling Order | 6 |
| Pros / Cons | 7 |
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Abilities
Double Strike
only good if you dont have much attack speed if u go ad it is such a good passive Alpha Strike
either you fail or pwn. If your target is at the tower and/or has a hard cc it might get you killled Meditate
good for staying in lane and for being bait Wuju Style
like raise morale only better Highlander
good for escapeing and chaseing and when you get a kill your cooldowns are refreshed (half for assists) -
Masteries + Runes
for master yi I take armor pen marks flat armor seals attack speed glyphs and armor pen quints
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masteries
i go 21 points in the Offence Tree and 9 points in defence. takeing all the ad slots from brutal force to vamprisim and in Defence I take hardiness, and resistance maxed and 3 points in durrabillity
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Items
my core build is beserkers warmogs and atamas impaler after that you can build whatever you need depending on the other team if u r rocking the house get bloodthirster and infinity edge
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Summoner Abilities
GREEN=good RED=PLZ DO NOT TAKE!!!!!!!!!
flash,ghost, ignite, exhaust, cleanse,
revive heal
(if a spell wasnt listed that means it is okay)
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Skilling Order
i take wuju style first and max it as soon as possible then take meditate at lv 4 and your ult at lv 6,11,16 and alpha strike after wuju style
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Pros / Cons
PROS:
tons of damage
lots of hp
fun to play
good at pushing
CONS:
always focused
no legendary skins for him:(
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