Nasus Build Guide

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Nasus, the Legendary slayer of the Sands (beginner guide)

written by LazyBanana

Nasus Build



Table of Contents

  • This is Nasus

    Nasus Portrait Picture

    Tags :

    Bruiser
    Slow
    Pusher
    Farmer
    Melee
    Heal

    Nasus, the Curator of the SandsHealthBasep/LvlMaxHit Points500+90.0002030Health Regen (per 1)1.68+0.1804.74Health Regen (per 5)8.4-23.7DamageBasep/LvlMaxAttack Speed0.638+3.4801.015Damage57+3.500116ManaBasep/LvlMaxMana245+45.0001010Mana Regen (per 1)0.88+0.0601.9Mana Regen (per 5)4.4-9.5ResistancesBasep/LvlMaxArmor18.5+3.50078Magic Resist31+1.25053GeneralBasep/LvlMaxRange125+0.000125Movement Speed325+0.000325

  • Masteries & Runes

    RunesAll costs: 10455 Influence Points (IP)-9xGreater Mark of strength (+0.95 AD)-9xGreater Glyph of Alacrity (+0.64 AS)-9xGreater Seal of Resilience (+1.41 Armor)-3xGreater Quintessence of Strength (+2.25 AD)
    Masteries:
    3/30/10/11/3    4/42/4    0/11/13/30/2    3/3    3/30/1    1/1  OFFENSE:210/10/30/10/3    0/30/4   0/20/10/3    0/40/1    0/30/1    0/1  DEFENSE:00/13/31/30/1    4/40/4    1/10/30/20/1    0/30/1    0/30/1    0/1  UTILITY:9

  • Items/Examples

    Core:  850407019252600
     costs: 9445 Gold
    AD:85040701925260030002355costs: 14800 GoldAP:85040701925260031053035costs: 15585 GoldHybrid:85040701925260036252235costs: 15305 Gold

  • Skilling Order

    http://leaguecraft.com/skiller/Nasus/qwqeqrqwqwrwweeree" class="external_img" alt="External Image" />

  • Summoner Abilities

    I use here Flash and Exhaust but you can use Ignite or Teleport too

  • Pros / Cons

    Pros:-Good farmer-Farm=additional Damage-Tanky-AP/AD/Hybrid friendly-AP is with burst included-AD is with more burst on your Siphoning Strike but less damage on ultimate and other spells-Hybrid is with much damage but a little bit useless cause of low damage
    Cons:-If stunned easy to kill-useless against ranged (only low level)-Hybrid don't bring much damage

  • Farming

    Farm creeps at best only with your Siphoning Strike

  • Abilities

    Soul Eater
    Nasus' attacks have (14/17/20)% lifesteal


    Siphoning Strike
    Active: Nasus's next basic attack will deal (30/50/70/90/110) physical damage.

    Passive: Siphoning Strike permanently gains 3 damage if it kills an enemy unit.


    Wither
    Nasus ages his target over 5 seconds, initially slowing their Movement and Attack Speeds by 35% and increasing to (38/41/44/47/50% over the duration.


    Spirit Fire
    Nasus unleashes a spirit flame at a target location, dealing an initial (55 / 95 / 135 / 175 / 215) (+(0.6 per ability power point)) magic damage.

    For the next few seconds, enemies in the area have their Armor reduced by 20/25/30/35/40 and are dealt an additional 11/19/27/35/43 magical damage each second.


    Fury of the Sands
    Nasus becomes empowered in the sandstorm for 15 seconds, gaining 300/450/600 Health. While the storm rages, he deals 3/4/5% of nearby enemies' maximum Health each second 240 damage max per second as magical damage and converts it into bonus Attack Damage.


  • Changelog

    Patch notesv1.0.0.123 (09th Aug, 2011)
    Attack range increased to 125 from 110Soul Eater lifesteal increased at earlier levels to 14/17/20% from 10/15/20%WitherCooldown reduced to 15/14/13/12/11 seconds from 15 seconds at all ranksMana cost reduced to 80 from 100Wither will now reach its max slow even if its duration is reduced (ie: by tenacity)Spirit FireNo longer has a 0.5 second delay before taking effectNow deals half of its damage initially and the other half over the duration -- initial 55/95/135/175/215 (+0.6 ability power) Magic Damage and 11/19/27/35/43 (+0.12 ability power) Magic Damage each second for the next 5 secondsFixed a bug where Siphoning Strike sometimes gained extra lifesteal

    v1.0.0.111 (16th Feb, 2011)
    Fixed a bug where attack damage granted by Fury of the Sands was not showing in your stats/character sheetFury of the Sands now updates the buff tooltip to explicitly state how much attack damage granted

    v1.0.0.109 (17th Jan, 2011)
    Base movement speed increased to 325 from 320Siphoning Strike damage bonus per kill increased to 3 from 2

    v1.0.0.103 (18th Oct, 2010)
    Siphoning Strike now resets autoattacks

    v1.0.0.100 (08th Sep, 2010)
    Fury of the Sands buff on Nasus no longer incorrectly states that it grants increased attack speed

    v1.0.0.99 (24th Aug, 2010)
    Siphoning Strike now cannot be dodged

    v1.0.0.98 (10th Aug, 2010)
    Fixed a typo in Siphoning Strike's tooltip that indicated the spell did magic damage when in fact it does physical damage.

    v1.0.0.87 (08th Jun, 2010)
    Fixed Siphoning Strikes’ tooltip to correctly display that the cooldown of this spell is 8/7/6/5/4 seconds.Fury of the Sands tooltip now correctly states that the transformation effect from this spell lasts for 15 seconds.



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Submitted by LazyBanana

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