Shaco Build Guide

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Shaco - Did they buff him ?

written by burnd

Shaco Build



Table of Contents

  • Abilities

    Backstab
    This is why you always want to attack from behind, if its in the jungle or when you're ganking, just try to attack from behind as often as you can.


    Deceive
    This skill is just amazing. This skill will let you walk up behind their enemy when you are ganking, or behind their carry in a teamfight. This shouldn't be used as an offensive skill only, you can jump over walls in the jungle with it and you can use it to juke your enemies in a sticky situation.


    Jack In The Box
    This skills is what you will need for the jungling, but you should use it all game long, using it as a "ward". Even though when someone walks past it, it'll trigger, it reveals the area for 90 seconds max (half the time of a ward). This can also be used to push turrets even harder, because they also attack turrets if there is nothing else around. If they have an enemy with long channeling spell, you can put it down and let it interrupt the channeling. Don't be scared to put them down in random places, because if they don't get triggered by minions, they could possibly save you or your mates life, or net them the kill.


    Two-Shiv Poison
    This is going to be your slow while you dont have lizard because it's gone. It's also going to be your assuring key to a kill, when you just can't quite get enough damage and he gets away with few hp. When you throw this, it'll also slow the enemy (but remove the slow from your basic attacks untill it's off cooldown) which might be the little bit your teammate needs to kill him, or get away from a gank.


    Hallucinate
    Your ultimate, you should use it as clever as possible, do you know they are waiting for someone to walk in a brush, let your clone walk in and then let your team walk in. You can also use it to tank turrets when you are trying to backdoor.


  • Introduction

    Hello, my name is Fiduci and i have played Shaco for a long time.This guide is Jungling with Shaco.I've been playing him on and off since the beta, and since all of the guides here are pretty outdated,I thought i would make a new guide for him.My build is squishy so if you can't handle that, you should probably go somewhere else...

    More then 1.000 views,  but only one comment :(Please leave a comment on what i can improve and if this was usefull.If i get enough positive feedback i'll make upload a video on the first few minutes of the game.

  • Masteries + Runes

    Okay, for runes I prefer this setup, but you might prefer other runes, it's still up to you.I just think that this gives you the best damage output and allows you to jungle pretty well.Runes:

    3x Greater Mark of Strength (+0.95 attack damage)
    6x Greater Mark of Desolation (+1.66 armor penetration)


    5x Greater Seal of Resilience (+1.41 armor)
    4x Greater Seal of Strength (+0.43 attack damage)


    9x Greater Glyph of Focus (-0.65% cooldowns)


    3x Greater Quintessence of Strength (+2.25 attack damage)


    For masteries i use 21/0/9
    21/0/9

    All of this lets you jungle well and gives you a nice damage output early game.

  • Items

    So the game starts.You buy a Cloth Armor and 5x Health Potion
    When you go back for the first time, you are going to get (ideally) Wriggle's Lantern and Boots of Speed.
    If you can't afford the wriggle's settle for a Madred's Razors and boots.
    Then you are going to get a B. F. Sword or a Vampiric Scepter (unless you didn't get your Wriggle's Lantern then you should get it now)
    After that, you will want to get some more mobility, so buy Boots of Mobility
    Then you are going to get a The Bloodthirster.Now you have your core and you are going to hurt, allot.
    After your bloodthirster, you want to get Infinity Edge preferably starting with a B. F. Sword -> Cloak of Agility -> finish.
    Now you want to get a Phantom Dancer A.S.A.P.Now you have 56% critical chance, which i found just not enough, so make sure to get a [item=Elixer of Agility]
    After this you can get an item of choice, but i prefer yet another The Bloodthirster
    You might want to sell your boots, or wriggles lantern, for another Phantom DancerThe last item you should possibly get is a survivability item for your boots or wriggles, (whichever you didnt sell)


    **If you are being focussed**
    If you are being focussed hard, you want to get a survivability item right after your first The Bloodthirster

  • Creep Jungling

    You go to blue golem A.S.A.P. and put down a jack in the box (JITB).After putting down 5 jitb's you want to put down a jitb at the wolves, to make it easier when you finish golem.Then after you finish the wolves (luring them in your 2 boxes with two shiv-poison), you put down a jitb at lizard move on to golems.(you put down as many jitb's as you can at lizard but the max is five)Depending on your hp you can decide to smite the big wraith, or save it for lizard (which will mean you dont need 5 boxus but can use 3/4)After you are done with lizard, you will probably gank a lane, if it's mid/top or bottom is for you to decide.The lane you gank is preferably one which is being pushed by your enemy, or one without flash (which you wont see often).I usually find that mid is nice because it's really handy if your mate is winning their lane in mid.
    When you have your succesfull gank, you will have around 1000 gold.If you have enough to get a few more jungle creeps, go ahead.
    After this it's pretty much all up to you.
    P.S. You want them to defend your boxes, because else you are screwed for the rest of the game.

  • Skilling Order

    The skilling order is as following:

  • Summoner Abilities

    For summoner abilities i usually go with:
    Smite and Exhaust


    Recently i found that Smite and Ghost works really well too.If you chose those, you should ofcourse change your masteries to match with your spells, but that's pretty obvious.

    I usually don't pick Flash, even though it's a viable option, you already have a built in one.
    You could also pick Ignite but I think it's not too good on Shaco because he does allot of damage, and you should be able to finish off most off your oponents with exhaust, which will actually also save your life once in a while.I haven't tried any of the other spells, but they might come.

  • Build Example

    Your final build will be:
    Wriggle's Lantern
    Boots of Mobility
    The Bloodthirster
    Infinity Edge
    Phantom Dancer
    The Bloodthirster
    And you might exchange your boots for another Phantom Dancer 
    and the Wriggle's Lantern for an item of choice.

  • Pros / Cons

    Pros:
    ×Good jungler
    ×High DPS
    ×Fun to play (imo)
    ×Good ganker
    ×Will not be expected as much, as he is seen as a weak option compared to nocturne or udyr. (SEEN AS, not is.)
    ×Will make the enemy carry's life hard

    Cons:
    ×Squishy
    ×Needs good timing, if you dont have it you are screwed
    ×Will probably get focussed

  • Working in the team

    Your part of the game is mainly shutting down the carry, if its in the teamfight or in the laning phase.You are not going to initiate the teamfight (unless it is with your clone).You are most likely not going to save someone's ass (unless its with a JITB while he is fleeing from enemies).You want to wait 'till they have used their disables, so you can freely hunt down their squishy carry.Also, save your exhaust for their carry (unless you hunt him down in 2 seconds, use it on some other damage dealer)



Do you have your own
Build Guide?


Submitted by burnd

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