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Abilities
Stone Skin |
| Wukong's armor and magic resistance are increased by 8 for each nearby enemy champion. |
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Crushing Blow |
| Wukong's next attack deals (30/60/90/120/150) bonus physical damage and reduces the enemy's Armor by (30)% for 3 seconds. |
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Decoy |
| Wukong becomes stealthed for 1.5 seconds. An uncontrollable decoy is left behind that will deal (70/115/160/205/250) (+(0.6 per ability power point)) magic damage to enemies near it after 1.5 seconds. |
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Nimbus Strike |
| Wukong dashes toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing (60/105/150/195/240) (+(0.8 per attack damage point)) physical damage to each enemy struck. Upon hitting his target, Wukong gains (20/25/30/35/40)% Attack Speed for 3 seconds. |
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Cyclone |
| Wukong's staff grows outward and he spins it around, dealing (20/110/200) (+(1.2 per attack damage point)) physical damage per second and knocking up enemies he encounters. Wukong gains speed over the duration of the spell. Lasts 4 seconds. |
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Introduction
Hello there monkey fans
Recently i've seen many Wukongs in game still many was not very helpfull or kind of sprinters i can say, and by sprinters i mean rushing in group using combo of nibus crushing blow and cayclone finished with recalling to replenish mana, thats why i would like to present a build that will make you above half of mana at mid to late game wihout picking blue so mana hungry teammates can get it.
Remember no teamplay no winning!
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Masteries + Runes
For masteries i prefer cdr above atk spd. Wu is a skill spammer as well as he should be a good chaser as ad carry. So all i prefer is included in
11/0/19
key masteries:
Sorcery - you got badass skills and you want to use them often
Sunder - nice addition to crushing blow
[mastery=Quickness] - you will chace and this one will help
Intelligence - even more skills
As for runes
9x
Greater Mark of Desolation
9x
Greater Seal of Replenishment / 9x
Greater Seal of Fortitude
9x
Greater Glyph of Focus
3x
Greater Quintessence of Swiftness / 3x
Greater Quintessence of Fortitude
*Personaly i prefer Replenishment seals and movement speed quintessenses
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Summoner Abilities
Prefered:
Exhaust and
Flash
Good alternatives:
Ignite
Bad alternatives: anything else
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Skilling Order
Yes we are mastering our
Nimbus Strike over
Crushing Blow, we want to farm creeps, we want to have a skill that allows us to catch the runners and as extra feature it has better base dmg scaling than crushing blow
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Items
This build includes crit rate, crit dmg, cdr and speed as well.
Core:
Manamune
Boots of Speed
The Brutalizer
Staring off:
Right as spawn get
Meki Pendant and 2
Health Potion
Yes Meki, you will need mana to farm/harras also it's part of our core and main item
Manamune
Now after you earn some gold you can recall and get your
Tear of the Goddess and
Boots of Speed after that you can focus on making
Manamune
note* : some of you will preffer to stay longer on lane some the opposite and will rush for tear to begin stacking mana asap (i'm also one of these) but it's your choice
Secound recall:
Complete your
Manamune and if its possible
Berserker's Greaves/
Mercury's Treads or
The Brutalizer if you cant afford full item then grab at last
Long Sword
At this point our core is finished and other carries or at last squishies like Sona, Ashe, Annie etc.
should fear you.
Rest of the build includes:
[item=Stark's Fervor] starting of from
Emblem of Valour
Infinity Edge starting from
B. F. Sword
Finishing
Youmuu's Ghostblade or
Sheen followed by
Trinity Force
So the late game completed build should look like this:
Manamune
Berserker's Greaves /
Mercury's Treads
Youmuu's Ghostblade
[item=Stark's Fervor]
Infinity Edge
Trinity Force
By myself i prefer to get
The Brutalizer before upgrading boots, resoning is behing price of our core whitch is not very high and can be affordet before lane phase ends.
Some of you may also ask why this item build is not including
Frozen Mallet then let me explain.
Frozen Mallet is preety expensive, also it is pretty hard to find good place at our item order
also at mid to late game you should hit hard enough to not give a chance to escape from you besides even if it happens you still have your
Nimbus Strike
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PROS/CONS
Pros:
- good dmg output
- good chasing capabilities
- great at cleaning "squieshies" standing behind their team
Cons:
- more or less 2k hp only
- not very good anti tank weapon against hp stacking tanks
- can be rough before completing core
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Last words from me
This is my first guide, i realy consider monkey as a great champion of the league.
I'm opened for creative criticism co feel free to leave a comment, anyway haters gonna be hated (fight fire with fire).
And as for the end, dont forget ward elixirs and have fun doing monkey stuff ^^