Teemo Build Guide

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Nuke Teemo

written by The_Pariah_Messiah

Teemo Build

Table of Contents

  • Introduction

    I think everyone knows what a pain in the ass Teemo can be, especially in the hands of an experienced player. This build utilizes his Attack Speed, Ability Power and Attack Damage all at the same giving you an unfair advantage, but let's face it; who gives a shit about being fair in League?

    Take note that this build is either a home run or a strike out. There is no grey area that I have found. But, with this build I am currently batting .850. So if it doesn't work for you, you are probably doing it wrong.

    I have been reported for hacking at one point from using this build, that was the high point for me in this game.

  • Abilities

    Stand still for 3 seconds and you will become invisible unless there is a ward or someone with [item=oracle's elixir]. From here, you can pop out with a boost in attack speed of 40% for 3 seconds to take enemies by surprise.

    Note that this will not work if you take damage, attack or try to recall.

    Blinding Dart
    The DPS worst enemy. BLIND. This ability deals AP damage and can be boosted with AP items. The damage and duration of the blind increases with each time you level up the ability. Also good for that one hit that you may need to take down a fleeing champ.

    Note that this does NOT effect ability powers.

    Deals: 80/125/170/215/260 (+0.8) magic damage and causes the target to miss all of their attacks for 1.5/1.75/2/2.25/2.5 seconds.
    Cost: 70/80/90/100/110 Mana
    Range: 680

    Move Quick
    Essential for chasing down or running from enemies. He has a passive and active effect on this ability. The passive effect increases your speed 10/14/18/22/26% unless attacked by an enemy champ or turret in the last 5 seconds. The active is where Teemo sprints gaining 2x his original bonus for 3 seconds. You don't lose the speed when attacked by champion or turret. Happy day.

    Toxic Shot
    YAY, POISON! Each time Teemo attacks, it leaves behind some nasty side effects; Poison. The basic attack poisons the target (minus turrets) dealing 9/18/27/36/45 (+0.14) magic damage when hit plus 6/12/18/24/30 (+0.14) magic damage each second for 4 seconds after the strike.

    No, unfortunately the effects do not stack. Would be nice though, but too powerful. Each time you hit the champ, the clock resets at 4 seconds for the poison damage.

    Noxious Trap
    Map control and farming with invisible mushrooms. SO much fun. This devastating ability let's you farm minions, surprise enemy champs, help push, keep a lane while pushing and keep an eye on the buffs like Dragon or Baron Nashor. This poisonous trap explodes upon enemy contact slowing the enemy by 30/40/50% and dealing magic damage to anyone in the blast over 4 seconds in the amount of 250/475/700 (+0.8). Traps only last ten minutes.

    Teemo forages for a new mushroom every 30/26/22 seconds and can only carry 3 at a time. Use wisely.

  • Masteries + Runes

    You all can say what you will about my masteries and runes, but this works for me. As I said before, if you aren't doing well with it, you probably aren't doing it right.

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    This gives you the advantage early on to deal massive damage fast.

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    As stated before, the basis of this build is to kill them before they kill you. LAY THEM OUT!

  • Items

    Now for the reason you are all here, the nuke build for the tiny terror known as Teemo. It is better to be mid for this build.

    As you start out, you will only need one of two items. Doran's Blade or Doran's Shield.
    Both have their own extra bonuses to help with survivability.

    At first recall, start building into [item=malady]. Get the 2 Daggers before the Amplifying Tome. You already have a good amount of damage behind the attacks, so make them faster.

    Second recall, start the Sorcerer's Shoes. The +20 magic penetration is great for your poison and blind. It will also help with your Mushrooms. I have been known to switch this item out for something like [item=force of nature]. It has saved my ass more than once vs. a heavy caster team and that God forsaken Thornmail.

    Third recall:
    Now the damage will start rolling in. This is where we start Wit's End. At this point, we are dealing FOUR kinds of damage all at the same time. His attack damage, poison, the effects of [item=malady] and now, Wit's End.

    Fourth time at base, we build into [item=madred's bloodrazor]. This will effectively take care of almost any tank problem as well as give you a 5th type of damage.

    From here on out, it's basically about improving upon the stats you already have.

    So, here are the last two items. If you have not already, ditch the blade or shield. It really does not matter that I have seen in which order you get these two, but they are:

    Hextech Gunblade for life steal, ability power and attack damage.

    Guinsoo's Rageblade. If you have followed my build exactly, you attack speed with end up 2.4+ with full stacks on this little number. The added attack damage, attack speed and ability power puts you well into the OP range of awesomeness.

  • Skilling Order & Summoner Spells

    I don't know how to make the fancy graph, but it doesn't matter after level 6 what you do. Just do as needed. Here is how I do:

    I always start with the Toxic Shot because of the added damage. Makes you a pain in the ass for harassment.

    The only two spells I have found to need are and .

    If you think you can do better with other spells, go for it.

  • Champions I Hate

    These SOBs are the ones I HATE going up against mid. God... every time I see one of these assholes, I die a little inside...

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    Of all the champions I am about to list, I hate this little crack job the most. He has more abilities than Teemo and can use them to keep you at your tower cowering in fear. Bastard...

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    The time bombs are SO annoying.

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    Speedy little tard.

  • You Can't Handle The Truth

    For all the disbelievers out there, here are some of my greatest victories as proof.

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    These were taken from my phone and realize that no one build can take on everyone. Sometimes you have to mix it up. But, for the most part, this has done me justice.

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