Jarvan IV Build Guide
Jarvan the IV Jungle Prowritten by gibbles
Jarvan IV Build
Table of Contents
|Masteries + Runes||3|
This is my jungle Jarven Guide which imo is better than lanning since his ganking capabilities are just amazing.
Martial Cadence This ability is very nice for getting that extra damage in Dragon Strike This spear is great when combined with standard for the bounce/run Golden Aegis Randuin's Omen active+a great shiled seems good to me Demacian Standard Passive Armour/atk speed buff+activate to give to team+double your buff and can spear it to bounce people.
so many good effects for 1 spell.
Cataclysm This is great to stop people from running/chasing you down. Use this Flag/spear good bye. Or trap there 2-3 squishys away from their tanks while you+ranged carries wreck them. (its size is just perfer for fiddle ult/Lux-Ez laser/morg-vlad pool. Its fun to trap your enemy+poppy in one small space.
Masteries + Runes
9x Greater Mark of Desolation
9x Greater Seal of Alacrity
9x Greater Glyph of Warding
2x Greater Quintessence of Alacrity 1x Greater Quintessence of Desolation
Max Ult/Flag/Shield(worthless unless leveld)/Spear (does not need to be leveled)
Smite- Your jungling
Flash-lets u get past walls/another way to move around when ur flag/spear combo on cd or u need to get closer to hit with them
Ghost-Good for keeping up but past that i dont like it much
doest not belong on him since he needs Ghost/flash for escape/chase and smite to jungle.
Go blue/Wolves/Vamps(smite blue or wiat for golem)/Kill golem/Gank(this is when i usually get first blood) if one open if not go back. kill red then gank and continue to jungle.
Submitted by gibbles
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