I'm publishing this Guide prematurely to get some feedback to see if it's worth continuing or not! So please comment on the stuff that's there atm,not what's missing!
-Damage reduced to 80/130/180/230/280 from 80/135/190/245/300
-Cooldown reduced to 8 seconds from 9
-Ability ratio reduced to .5 from 1
•Transcendent Blades damage reduced to 85/135/185 from 90/140/190
-Base health reduced to 515 from 575
-Movement speed reduced to 320 from 330
My first game after the nerf:
LOL IRELIA SHIT NOW
I basically raped Mordekaiser on lane and just got fed. Same itembuild and skillbuild as usual
"Nidalee: Irelia nerfed?!"
Okay well, in all honesty,here's my comments on the nerf:
People just screamed for a nerf and they got it. I don't think Irelia was OP but when 100people QQ on the forums I guess riot doesn't really have a choice. I still DON'T get at all why they would nerf the AP-Ratio of her E when everyone was going Triforce+Tanky/AD Items but oh well..
I'm actually not completely sure if Rageblade still packs the same punch it did now, I gotta play some games and try with/without it before i can say anything. But she's still effective if played right as you can see in the spoiler above.
If you just picked Irelia and read up on her in the loading screen,there you go!
I might make this for more heroes if people like it.
Pretty nice Passive. The way this stacks with Merc-Threads is smiliar to the way dodge stacks. You basically get % of the % you already have. But i don't wanna harass you with numbers, just notice that most of the time you can safely get Berserker's Greaves if you want unless they have many stuns and other disables, or loads of Magic Damage.
Remember: Berserker's Greaves = Really nice boost in ASPD, Mercs=all stuns will last like 0,5seconds
More or less your standard Distance-closing skill without any 'fancy' effects like Yi's Alpha Strike or Xin's Audacious Charge. However, this skill consists of two 'actions': The dash and the attack. This will make it so the first action triggers items like Sheen/Triforce so the attack will deal the item's bonus damage. It will also add 2 Charges to Rageblade, which we will make use of, and it applies Orb-Effects too!
Furthermore it's great for lasthitting, as you get half of the mana back and the cooldown reset when you use it to lasthit.
I actually don't like this skill too much. Of couse it's nice to have true damage and some lifesteal, but it just doesn't synergise too well with the rest of her abilities as it demands attack speed, while Bladesurge and Transcendent Blades demand pure damage. It's still really good for jungling and will help you alot Late-Game,when you're autoattacking alot.
This is what makes Irelia who she is. Great damage (and AP-Ratio too,even tho that's just a nice side-effect), a really good stun if you're lower HP which will make for loads of Low-HP suprise comebacks/kills, and even if your higher hp the slow will still help tremendously.
When i first saw this skill, i found it to be boring and not really useful, but it saved my ass so many times that I started to love it so much. It can finish off enemies that flashed away with low hp, it can give you the little extra damage you need to finish off enemies and it will heal you for quite some health in teamfights, especially if you have Spirit Visage and/or there's creeps around that you can heal off from additionally.
Commonly referred to as: T-Blades
As you can see I get Ghost + Ignite. While i consider Flash/ Cleanse/ Exhaust viable choices too and while you need Smite for jungling, I always end up getting those two.
Ghost just has so much more good uses to me over Flash so I almost always get it over Flash. Imagine you just respawned in base and the enemy team is doing Baron. What good is flash gonna do you there? But with Ghost you can get there faster and possibly steal it or kill them. Apart from that it simply helps with Chasing,Escaping and having increased Mobility in Battle.
Ignite helps you so much early game and I love it. If you're up against an Ashe mid for example, you can often 1-Combo her at lv.6 Using Bladesurge->EQ Strike,hitting her a few times,Igniting her and Chase after her with T-Blades.
Cleanse seems nice, but with your passive you will be set in teamfights most of the time. Exhaust can be really good if your team doesn't have one too.
Irelia is a really strong laner, who can outlane most ranged carries and other melee dps heroes without any problems if played right. That's why you preferably want Solo-Top but Mid works fine too. However, you might get problems with tanky heroes like cho-gath or Mordekaiser.
Mid gives you the advantage that you have alot of mobility, which complements Irelia's ability to gank like a boss, but top will mean free farming most of the time if you do it right. So it's up to you to decide.
I would never put Irelia on a Duo Lane because she just demands way too many lasthits and farm for her self, plus you want lv.6 as fast as possible. A Irelia+Janna lane still works pretty damn good still.
Irelia can also be a decent jungler, but I just would never put her there because she just doesn't get the same amount of farm and kills. Of couse she's a good ganker, but do you really wanna sacrifice the ability to outlane any carry and get farmed really heavily? I don't.
Okay, Runes are definitely not as self-explanatory and there's also alot more choices, so this section will be a little longer. My choices are:
The Armor Penetration of the Marks and Quints are just awesome on Irelia from Early to Late Game. It will give you greater harassing potential and will keep your damage high troughout the whole game.
The Manareg Runes are just personal preference because I lasthit ALOT with my Q which makes Irelia really manahungry early, even if it's just half the mana cost if you lasthit.
You might want to swap the Seals for Greater Seal of Evasion or Greater Seal of Resilience
or the Glyphs for Greater Glyph of Shielding
but I would keep either the Manareg Seals or Glyphs and just swap one.
There might be other options, especially if you're jungling, but these are the ones that I like most and I would suggest to everyone.
I was also asked why I don't get a full attackspeed page or HP Quints instead of ArPen,here's why:
I see how a full attackspeed Runepage is good on Irelia and it's amazing, especially while jungling, but I still don't get it. If I had like 20k IP over,I would maybe CONSIDER using it, but I don't. That's why i build runepages that i can use for multiple heroes. This runepage for example, I use for most ranged carries too and it works really well. I just don't have the IP to build a specific Irelia runepage and so I can't say how well a pure ASPD page works.
Furthermore I choose ArPen over Health, because I have enough survivability with the Defense Mastery and Doran's Shield. Health Quints were nerfed and are now absolutely worthless lategame, while ArPen stays a good choice even at 60minutes into the game.
Lastly, Attackspeed is quite an easy stat to get, while ArPen is rare.
I know that this is quite unusual but it just works best for me.
I really want the 6 ArPen from the Offense Tree, and the small amount of Attackspeed helps too.
Since my build is pretty squishy I get 18 points in Defense. Dodge and Nimbleness can help out alot and the health is awesome early game. Also with my MREG Runes I don't really need the mana regenaration in Utility and I prefer the Defense Tree over the increased experience rate.
Feel free to argue with this build or tell me your opinions in the comments, but this one just works really well for me, especially in combination with my runes and itembuild.
My Skillbuild is:
I take Q at Lv.1 to get some extra lasthits. If you think you'll have a lv.1 fight at Golem or something you should probably take E tho. After that you just wanna max E as early as possible since it's your main damage ability and it's just awesome burst early game. At Lv.4 i get 1 Point in Hiten Style as the little true damage helps getting lasthits with normal attacks and later it will help me keep up my Rageblade stacks. After that it's just: Transcendent Blades> Equilibrium Strike> Bladesurge> Hiten Style
I notice how my skillbuild is very different from many others that focus on Hiten Style, but I guess I just see Irelia in a different way. For me she is a burst champion trough early and mid game, smiliar to, say, Pantheon. But with her passive and E ability she still does incredibly well lategame. I take advantage of that by combining E and Rageblade to kick ass early :D
Once again, try it before you judge it. It works wonders.
Okay, the most Important Part. Let me start with something that i can't express enough every time: Even if you are reading this guide while you are quite new to this game. You should NEVER, i repeat: NEVER just follow a single set Itembuild. Item choices ALWAYS depend on the game. Before you decide on your next item ask yourself those questions: Is there any type of damage (Magic/Physical) I'm dying to over and over again? -> Yes? Get MagicResistance or Armor! Does our Team have enough Magical/Physical Damage ? -> No? Get the one you're missing. Does the enemy team consist of many counterable heroes?
-> Yes, they have alot of Autoattackers -> Get Randuin's Omen / Frozen Heart
-> Yes, they have alot of Supresses (Malzahar,Warwick) -> Get a Quicksilver Sash
-> No, but my team needs some support -> Maybe get an Aegis.
Now some of those items aren't that good on Irelia, I just wanted to give a basic overview.
I made this section to discuss which items are better or worse on Irelia.
Starting with my little sweetheart: Guinsoo's Rageblade
"WAT RAGEBLADE?!?!" you may ask. Yes, Rageblade. I absolutely adore this item and I think it's an awesome choice on Irelia. Many people may disagree because they just wanna rush Triforce or get an early Sheen, and i can see why. But here's why I love Rageblade:
You get 35 Damage and 45 Ability Power which complement your Q and E very nicely early game.
Also fully stacked you get an extra 48AP and 32% Attackspeed. Now every single one of those stats: Damage,AP and Attackspeed are stats that Irelia can make use of. And you get so much extra for the small price of 400.
Furthermore your Q adds 2 Stacks everytime you use it. This way you can pull of a combo like:
Q to an Enemy, activate W and then E him and your E will connect after you already have AT LEAST 3 stacks which will give it the initial 45AP plus 18AP from the stacks. Thanks to E's 1:1 Ratio it will already deal 53 more damage that way. After that you will have at least 4 stacks so your attackspeed will be increased by at least 16% going upwards. This will just give you a huge advantage early game and it will additionally also help your ultimate more damage.
Now some might say it will be hard to get or keep up the stacks with Irelia. I agree partially.
Q = 2 Stacks (Dash+Attack)
W = 1Stack
E = 1Stack
R = 5Stacks (Activation + 4 Blades)
That's full 8 stacks with your full combo rotation and I haven't even counted a single autoattack.
Furthermore when for example killing jungle creeps and walking from one camp to another you can save your W until the Stacks-Buff is almost gone and activate it then. W in general is an amazing tool to keep up your rageblade stacks. And even if you can't keep them up, you will get alot of stacks really quickly, so in a fight you will most of the time have:
+93AP, 35Damage and 32% attackspeed for the price of 2235. What more do you want?
Rageblade is,by far, the best midgame item in the game and will help you get farm and kills for your strong lategame easily. Don't belive me? Try it out in a game and come back when you went 20/2/15 thanks to getting fed early. =P
Basically you wanna finish your core of Boots+Rageblade+Trinity Force as fast as possible while still getting adequate defensive options. I like Spirit Visage as it gives so many nice bonuses and the increased regeneration helps with W and R. I usually even get it after finishing Sheen to get some early defensive boost.
For other good defensive (D) and offensive (O) options,check the summary until I make this section even bigger.
- Mercury's Treads VS. Berserker's Greaves -
So..why don't I get Mercury Threads most of the time? Well,I do get them quite often. However as this is a guide I gotta decide on something in the summaries and since I get Berserker Greaves about 60-70% of the time I put them there. It still depends on the enemy team wether you get Greaves,Merc Threads or maybe even Ninja Tabi if the enemy team is very autoattack heavy. Merc Threads are amazing if you're dealing with many stuns, as you can reduce things like an Amumu ultimate to merely 0,5-1second, but the added attackspeed of Berserkers will really help well. As I said before: Look at the enemy team, then decide.
After my TriForce I usually like to get a defensive Item. Berserkers greaves + Quicksilver Sash works wonders when you're fighting a Malzahar or Warwick, as you will often be the main focus target. Baiting out a Malz ult and just QSS-ing out can win you an entire teamfight. But if you need raw Magic Damage Merc Threads+Banshee's will almost always be the best choice.
When facing many Physical Characters I love getting Randuin's Omen but that's personal preference.
Frozen Mallet I do not like at all. You already have more than enough chasing potential with your low cooldowns on Q and E, so you really don't need this and there are far better defensive options.
Youmuu's Ghostblade My oh my.. what to say about this item. I love this item. I get it on every melee dps except for Irelia. It gives damage and attackspeed so it synergises with her quite well, but you really just want your Triforce fast. Ghostblade is another Midgame item which doesn't help that much Late and.. Rageblade is just a much better choice for that and you will get more attackspeed out of the stacks more often than with the Ghostblade active.
Still not a terrible choice on her, by far. Just not as good as Rageblade/TriForce.
I know that many people like to go Wriggle's (which I think is a terrible item on Irelia) and defensive Items on Irelia. I'm not saying that building her tanky is bad or inferior to my build, even though I don't like it. I think tanky-dps itembuilds with more defensive options and Trifocrce can also work very well, but this is just the way I like to play her. It works well in my normal 5v5 Premades, in my ~1500 Solo Ranked games and most important of all: I have fun with it! And that's what counts,doesn't it? :)
Irelia also makes pretty good use of Lizard Buff. Not as good as Ezrael, but she still uses it better than some ranged carries as RedBuff slows more on melees and her Q,which has 650 range, applies it.
Basically me going 21/6/7 with Irelia in a Normal 5v5 Premade.
As i kill people easily and get ignored quite often my itembuild ends up being:
Some Feedback of my happy customers:
1. by jimmyl2d on 23 Feb, 2011
dude i was solo 2v1ing against a deny plank and singed... i went back to buy rageblade just to try it since the game already looked pretty grim..needless to say a triple kill ensued in a fight that broke out when i got back.. Love this. Thanks for showing me other options as Irelia since I've been using her for quite some time now
2. roflpofllolxd on 24 Feb, 2011
If i saw this guide I thought like "Wtf? Rageblade? Are you serious?"
So I watched this small video and then I tried it "at home". *hihi
It works very good!
Thanks for this guide, man!
3. by Kinzox on 25 Feb, 2011
Now really, first I said "WTF? Guinso?" Just tried it because I wasn't sure of my other build, and because I usually play Jax I know it's a great item, but wasn't sure on this champion. I just had 4 great games winning and owning in all 4. Thanks for the build, it's great. I even almost got to finnish a complete build because of all the money I was getting from kills. (At the end had the money, but decided to push nexus instead of going back to buy). Great guide.
4. by AlexsanderAndre
nice build man..i start playing her yesterday and in my first game i scored 8/0/8 in 25 mins.. she stack this item so fuckin fast that is impossible not to be useful..
nice video..u do irelia's combo faaast!!
5. Haim on 20 Feb, 2011
Radical u mad imo
So be sure to test the build before misjudging it!
To do list:
-In-depht Item discussion
-More tips on playstyle in general