Champions That Need Graphic Remakes - Page 2 - League of Legends Community

Riot DudeBroVFX Artist
30 Jul 2013

ooo interesting thread
Our goals and lists match up with most of yours. Except for Sion, he's perfect


Riot DudeBroVFX Artist
30 Jul 2013

if we can keep this conversation to re-do's for in game art (as in new models,animations,sounds,effects) that would help us gather feedback.
Also, sorry ZeroAgainst, I was trolling, Sion is no where perfect and I think he has been announced that he will receive a re-do.
And just so y'all know, we agree with most of your suggestions and we've have been thinking about or even started a few of them.
Keep 'em coming.


Riot DudeBroVFX Artist
30 Jul 2013

Quote:
Originally Posted by Gixia View Post
Nooooooooo! I like Shyvana's art, at least for her default. I'm honestly afraid of Shyvana ever getting touched visually, because I think her base look is absolutely perfect and I'm afraid of it being ruined.

I'd most like to see Evelynn get touched up. Of all the champs I actually like, she's the only one that feels really outdated to me.
If Shyvana ever gets an in -game rework I'm going to dropkick everyone in my way to work on her. She is one of my fav champs so you would at least have a super passionate Shyv player on the team.


Riot DudeBroVFX Artist
30 Jul 2013

Quote:
Originally Posted by Sergar View Post
Model Relaunch - 1-5 priority, five being the highest (Base skins only considered)
Amumu -3
Anivia -3
Blitz -2
Brand -1
Chogath -2
Corki -2
Mundo -2
Ezreal -1
Fiddlesticks -4
Galio -1
Garen -1
Heimerdinger -4 (Yes he's derpy and whatever, but his every movement also looks awful and his model is garbage)
Irelia- 2
Janna -1
Jarven -2
Karthus -3
Kassadin -2
Kayle -2
Kennen -1
Kog'maw -2
LaBlanc -1
Lux-1
Malphite -3
Malzahar -2
Maokai -3
Miss Fortune -1
Morgana -1
Nocterne -2
Nunu -3
Olaf -2
Orianna -3 (Possibly should be in relaunch, I just hate her animations with a passion)
Pantheon -3
Poppy -4
Rammus -3
Renekton -2
Rumble -4
Ryze -2
Shaco -3
Shen -3
Singed -1
Skarner -2 (Not that old, just poorly done IMO)
Sona -1
Swain -3 (Bird form looks awful unless it's Tyrant, otherwise only a 1 priority)
Taric -4 (Possibly this could be a rework instead)
Teemo -1
Tristana -2
Twisted Fate -2
Twitch -4
Udyr -2
Urgot -3
Vayne -1
Veigar -3
Vladimir -1
Warwick-3
Xin Zhao-1
Yorick -3 (Derpy-as-Heimer animations for no good reason thematically)
Zilean -2

Relaunch (Same ratings and base model only)
Nasus -2 (Never looks like he should be doing anything he does at any time. His kit is fine game-wise, but lolwut thematically and in relation to his model)
Sion -5
Sivir -3

So, to summarize, mostly Twitch, Rumble, Poppy, Fiddle and Heimer stick in my craw and need to be brought up to modern standards model/animation-wise. And Sion needs a blowtorch taken to him in every way, but everyone knows that.

The only "5" is Sion; I like this guy!


Riot DudeBroVFX Artist
30 Jul 2013

Quote:
Originally Posted by LaxIsBack View Post
Riot DudeBro, i am a big jax fan, in a future when you gonna improve his model (after fixing pizza feet first) do you imagine him being muscular-fat or just muscular, or just fat?

shot!!!!
Hmm that's a good question. I know Grumpy Monkey would be the right person to speak on this but I'd like to know what do you think?


Riot DudeBroVFX Artist
31 Jul 2013

Wow Wyl!!!!!
I have a 24" monitor and I had to scroll down 6 times to see your list.
Thanks for putting in so much thought and care into making a list for us. It pumps me up to see folks get excited about relaunches.
As far as your list goes, we have a plan we will be tackling for next few months/year. Pretty much the ones you feel need a rework will get one; especially the 4's and 5's. The order in which they are announced or released is not the order of priority. Some of these are tricky and may need more time to do it right. We might slide a more straight forward relaunch in between some of the harder ones. I know for me, Karthus will be super hard vfx wise.

I might start using your phrase "Needs a good anti-age treatment" when I'm trying to be nice

Also why are you looking inside Fizz's mouth????


QuquroonQA Analyst
31 Jul 2013

Quote:
Originally Posted by Wyl View Post
awesome massive snip
This is amazing! Dudebro emphatically linked us to this thread, and there is a ton of good points. You guys hit a lot of notes that compares with our backlog, so it's good to know we're on the same page with things.


Wyl, the things you touch on here are great. I would like to interject one more possible level of criteria that we find very important: silhouette. Basically, having every single champion have a very unique and distinct read, even when just looking at them at the most basic level. No color, no animations, just the shape of the body itself.

We have certain champions that do this amazingly, and you could never not distinguish them. A champion like Ahri works well, with her tails add to her silhouette. Champions on Live that could probably use a lot of love in this category are things like Lux, Fiora, Lee Sin, Riven, etc. They could all be bumped out a little bit, just for better visual flavor and distinction.

Of course, some champions are just easier to push this than others (e.g., Kog'maw, Aatrox), but there are still areas where this can be improved upon. This is one of the many factors that we look at!


The second thing I'd like to mention in regards to your list is Texture Upgrades! We have some champions that simply have a bad texture, but actually have pretty decent geo. Even some of our older champions meet this model. In the case that a champion would be extremely far out on the VU schedule, I'd like to think that hitting their texture in the meanwhile would be a great way to solve some of the current ickiness that our game has in it. Look forward to some of these in the future!


QuquroonQA Analyst
31 Jul 2013

Quote:
Originally Posted by Rauron View Post
You mean... we might get female champs who aren't all the same body? I would love to hear why this problem existed in the first place, with so many champions just being the same woman in a different costume where silhouette is concerned, but if steps are being taken to change this both in future champions and retroactively then that's great! I know IronStylus touched on this a couple of times, but he's just one guy, and given the market that games create I wasn't sure his ideas could shine through.
I think you're referring to a slightly different issue. Body type and Silhouette aren't exactly the same. Body type will inform Silhouette, yes. If you look at the examples, Lux is indicative of the differences here.

Lux has a fairly unique body type within our females. However, if you look at just her, it's probably not all that unique from a silhouette standpoint. She could use some larger shapes in places, but not ones that would affect her smaller body.

We have opposite cases too, where the character has a unique silhouette, but perhaps not the most unique body type. These cases are things that we learn from, and try to avoid in the future. However! I don't feel that it'd be good for a VU to remove an existing body type. Annie will remain a small girl, Sivir will remain a powerful woman, Twisted Fate will still be a suave lounge lizard. This isn't a golden rule (I don't know if any rule should be), but messing with preconceived notions of a character is dangerous territory, as people would be quick to find examples we haven't done as well on in the past.

I know that the "Zyra" body type might have seen a bit too many takes in quick succession, but I do think that body shape is good overall. Variety is good, and we're constantly striving to improve, especially making sure to reflect on less than ideal situations that may have occurred.

I would like to state that this isn't a female only issue though (Riven/Lee Sin look a bit too similar for my liking, and others enjoy using the Akali/Olaf example), and that we are looking at every silhouette. Ezreal could also use tweaks like this, and would totally see that during his inevitable VU.

So yeah. Does... that help to answer your question?


XelnathSystems Designer
31 Jul 2013

Quote:
Originally Posted by Ququroon View Post
I know that the "Zyra" body type might have seen a bit too many takes in quick succession, but I do think that body shape is good overall. Variety is good, and we're constantly striving to improve, especially making sure to reflect on less than ideal situations that may have occurred.
... There's more than one plant type in league of legends? Who is it.

Ohh... its JAX isn't it. Clever.


Riot DudeBroVFX Artist
31 Jul 2013

Quote:
Originally Posted by LaxIsBack View Post
Any rioter, any word about the ninja change on the background image of the beta site of the jax info page, ANY PLANS FOR HIM???
I don't know what you're talking about honestly.
As far as Jax goes, he'll get an update. One thing I've learned while being at Riot is Jax fans are diehard fans (and I mean this in a good way). Like most people are like "yeah I love "_____" champ, so cool" but Jax players are like "[email protected]%^@!!!!!" So when we do get around to reworking Jax; we'll need extra time to match the passion Jax players have.


Riot DudeBroVFX Artist
31 Jul 2013

Quote:
Originally Posted by LaxIsBack View Post
Thanks for the replay, you are a Bro dude

i will sit patiently here waiting for his VU. (the necesary time, even if are years)

Other question:

do you plan on fixing the model of other champions, not visual updates, fixing issues with their models, like garen walk animation, is a bit... silly, other case would be ahri, her tails are a bit out of place and dont apear to come from the lower part of her back.

thanks for your time
Well for the most part we are talking VU. When we dive into a VU, we usually make a new rig, a new model, all new textures, all new animations, all new spell effects, all new sounds, new VO, the whole nine. We are trying to treat them as if they are a brand new champ so we use all the same resources available to us as the folks working on new champs. My person mission while doing VU's is make their spell effects look cleaner and easier to read, as well as some back end stuff to make the implementation of the particles super clean and efficient. That way it's easier for us to make skins in the future

So it's the whole nine yards basically.


Riot DudeBroVFX Artist
31 Jul 2013

Quote:
Originally Posted by Grizzley117 View Post
Kassadin needs one, I think. Riot Dudebro, what do you think, any news on his VU? All his skins are just recolors. Harbinger is a little different but not by much They all have a lot of potential to be really good looking skins.
We agree, Kassadin needs a re-do. We have an awesome character artist who loves Kass; so be assured you have someone here who shares your same vision. I know he will make him look amazing. Maybe he'll even learn how to play him better