Yorick Build Guide
Yorick, The Gravedigger
The work of gravediggers is essential amongst the living, but invaluable in the Shadow Isles. There are many shades of death there, and each is embraced rather than feared or reviled. One can only ascend from one state to the next with the magical aid of a skilled professional. At the end of the first Rune War, Yorick Mori made his living as a gravedigger. His family owned and maintained the Final Rest Memorial, one of the oldest cemeteries in Valoran. The shovel he employed for his work had been passed down for generations. Each gravedigger taught his son that this shovel was imbued with the spirit of every forefather, and that those spirits would protect him during the long lonely nights amongst the tombstones. To his eternal regret, Yorick died without an heir, bringing the proud Mori line to a close. His body was interred with his shovel in the family mausoleum, and the Final Rest Memorial soon fell to ruin. Death, however, was not the end Yorick had expected.
Yorick emerged on the haunted shores of the Shadow Isles - not quite dead, definitely not alive - still clutching his beloved shovel. He soon learned that with it he could act as a ferryman for the Isles' undead denizens, helping them climb death's many-tiered ladder. This proved a curse, as a gravedigger must ''bury his quota'' before he too can ascend, or so the legend goes. No one knows what ''his quota'' is. Yorick dug tirelessly, waiting in vain for the day when he would be freed of his burden. As decades turned to centuries, the shame of his failures came to a head. He returned to Valoran to find his corpse, convinced that salvation might be buried with it. When he arrived, no trace remained of either the mausoleum or the memorial. Hope nearly lost, he discovered the League of Legends, and there saw an opportunity to immortalize the family name he allowed to be forgotten ages ago.
"Die first, then we'll talk."
- Health Lvl 1 p/Lvl Lvl 18
- Health 501 85 1,951
- Health Regen p/1 1.60 0.14 4.00
- Health Regen p/5 8.00 0.71 20.00
- Effective Health
- Physical Damage Health 3,496 3,496 3,496
- Magical Damage Health 2,985 2,985 2,985
- Effective Hit Points 3,241 3,241 3,241
- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.625 2.588% 0.9
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 55 4 115
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 18 4 79.2
- Magic Resist 31 1 53
- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 270 35 865
- Mana Regen p/1 1.20 0.09 2.8
- Mana Regen p/5 6.00 0.47 14
- Movement Speed 320 0 320
- Cooldown Reduction 0 0 0
- Range 150 0 150
(Passive) Unholy CovenantYorick's takes 5% reduced damage and his basic attacks deal 5% more damage for each summon that is active. Meanwhile, Yorick's ghouls have 35% of Yorick's Attack Damage and Health.
(Q) Omen of War
- 7 / 6.5 / 6 / 5.5 / 5 sec
- 40 / 40 / 40 / 40 / 40
Yorick's next attack will deal (30 / 60 / 90 / 120 / 150) (+(1.2 per attack damage point)) physical damage and summon a Spectral Ghoul for up to 5 seconds.
The Spectral Ghoul deals (8 / 16 / 24 / 32 / 40) additional damage per hit and moves (15 / 20 / 25 / 30 / 35)% faster. While the ghoul is active, Yorick moves (15 / 20 / 25 / 30 / 35)% faster as well.
(W) Omen of Pestilence
- 12 / 12 / 12 / 12 / 12 sec
- 40 / 45 / 50 / 55 / 60
Yorick summons a Decaying Ghoul that arrives with a violent explosion, dealing (60 / 95 / 130 / 165 / 200) (+(1 per ability power point)) magic damage and slowing nearby enemies by (20 / 25 / 30 / 35 / 40)% for 1.5 seconds. While the Decaying Ghoul remains alive, nearby enemies continue to be slowed by (10 / 12.5 / 15 / 17.5 / 20)% for up to 5 seconds.
(E) Omen of Famine
- 10 / 9 / 8 / 7 / 6 sec
- 55 / 60 / 65 / 70 / 75
Yorick deals (55 / 85 / 115 / 145 / 175) (+(1 per attack damage point)) magic damage and heals for up to (40)% of the damage dealt. A Ravenous Ghoul is summoned behind his target, which heals Yorick for the damage it deals and lasts up to 5 seconds.
(R) Omen of Death
- 120 / 105 / 90 sec
- 100 / 100 / 100
Yorick conjures a revenant in the image of a target allied champion. Revenants deal (45 / 60 / 75)% of target ally's Attack Damage. If his ally dies while its revenant is alive, the revenant sacrifices itself to reanimate them for up to (10) seconds.
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Most used items
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