Xin Zhao Build Guide
Xin Zhao, The Seneschal of Demacia
Whenever Jarvan III, the king of Demacia, delivers one of his rallying speeches from the glinting marble balcony atop the Royal Palace, Xin Zhao is at his side. Coined the Seneschal of Demacia, Xin Zhao is the personal steward of the Lightshield Dynasty. His enigmatic, silent vigil has led to an abundance of conjecture concerning his ''secret life'' and origins. Whether it's ''Zaun double-agent'' tendered at the dinner table or ''indebted rune mage'' mused in the editorials of the ''Demacian Constant'', Xin Zhao betrays no hints to sate the curiosity of the masses... for good reason.
Prior to the formation of the League, Noxus was renowned for a spectacle called The Fleshing. It was a gladiatorial event with a cruel twist: as a fighter won matches, his number of opponents (generally prisoners of war) fought simultaneously would increase. This meant eventual death for every contender, but with unparalleled glory. Xin Zhao, known then as Viscero, was slated to face 300 soldiers, nearly six times the previous record. This was clearly meant to be his final match. Jarvan II, hearing of this unprescedented feat, infiltrated the arena to offer him an alternative: serve Demacia and punish those who ultimately sentence him to death in exchange for his freedom. Xin Zhao accepted, astonished that a king would risk his own life on his behalf. Under the cover of a prearranged Demacian assault on Noxus, Jarvan liberated Xin Zhao and his 300 opponents. During their retreat, Xin Zhao took a poisoned dart meant for Jarvan. This act of loyalty, from a man who vowed no allegiance, earned Xin Zhao a spot at his side until the day the king died. Now in the service of his son, Jarvan III, Xin Zhao is stepping into a new ring - the Fields of Justice - to fight for his adopted country and to honor the legacy of the man who gave purpose to his life.
''Death is inevitable, one can only avoid defeat.''
- Demacian Manual of Arms
Xin Zhao Stats
- Health Lvl 1 p/Lvl Lvl 18
- Health 445 87 1,924
- Health Regen p/1 1.54 0.14 3.92
- Health Regen p/5 7.70 0.70 19.60
- Effective Health
- Physical Damage Health 3,517 3,517 3,517
- Magical Damage Health 2,934 2,934 2,934
- Effective Hit Points 3,226 3,226 3,226
- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.672 2.700% 0.98
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 55 3 111
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 20 4 82.8
- Magic Resist 31 1 53
- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 244 31 771
- Mana Regen p/1 0.87 0.05 1.72
- Mana Regen p/5 4.35 0.25 8.6
- Movement Speed 320 0 320
- Cooldown Reduction 0 0 0
- Range 175 0 175
Xin Zhao Spells
(Passive) ChallengeXin Zhao challenges his target with his basic attacks and Audacious Charge, reducing its armor by 15% for 3 seconds.nnOnly one target can be challenged at a given time.
(Q) Three Talon Strike
- 9 / 8 / 7 / 6 / 5 sec
- 30 / 30 / 30 / 30 / 30
Xin Zhao's next 3 basic attacks deal (15 / 30 / 45 / 60 / 75) (+(1.2 per attack damage point)) physical damage and reduce his other abilities cooldowns by 1 second. The final strike also knocks the target into the air.
(W) Battle Cry
- 16 / 15 / 14 / 13 / 12 sec
- 40 / 40 / 40 / 40 / 40
Passive: Xin Zhao heals himself for (26 / 32 / 38 / 44 / 50) (+(0.7 per ability power point)) every third basic attack.
Active: Xin Zhao unleashes a battle cry, increasing his attack speed by (40 / 50 / 60 / 70 / 80)% for 5 seconds.
(E) Audacious Charge
- 14 / 13 / 12 / 11 / 10 sec
- 60 / 60 / 60 / 60 / 60
Xin Zhao charges and challenges an enemy. The charge deals (70 / 105 / 140 / 175 / 210) (+(0.6 per ability power point)) magic damage to all nearby enemies and slows them by (25 / 30 / 35 / 40 / 45)% for 2 seconds.
(R) Crescent Sweep
- 120 / 110 / 100 sec
- 100 / 100 / 100
Xin Zhao unleashes a sweep around him that deals (75 / 175 / 275) (+(1 per attack damage point)) plus 15% of target's current health in physical damage and knocks enemies back. Xin Zhao gains (15 / 20 / 25) Armor and Magic Resistance for 7 seconds for each champion hit.
Challenge: If a challenged target is hit by the sweep, it is unaffected by the knockback.
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