Warwick Build Guide
Warwick, The Blood Hunter
Once a man, Warwick was trained by the Alchemists of Zaun and later hired as a mercenary by the Noxian Army for their war against Ionia. An alchemical genius, he became known to the Ionians as the Deathmaker for the terror and destruction his creations sowed. Sequestered in his labs, he felt no responsibility for the death tolls these creations wrought. Eventually Soraka, an Ionian with the power of gods in her blood, had seen enough of the alchemist's predations. Something in her snapped, and she sacrificed her divinity to curse Warwick. She wanted him to feel revulsion at what he was, for him to dip his fingers in the blood he so often shed. Soraka cursed him to be a werewolf, a wild murderous beast.What Soraka did not anticipate was that Warwick would revel in his newfound lycanthropy. Turning his back on his human past, Warwick now revels in his physical prowess and bloodlust as a mercenary fighting on the Fields of Justice. As a werewolf, a form he now rarely leaves, Warwick is an unnatural predator. His enormous claws carve enemies to bits, temporarily quenching his eternal thirst to drain their lives, healing his wounds. Worse is when he leaps onto a foe like an animal, knocking the sense out of his prey under a flurry of slashing talons. The vestiges of a pack animal reside within him, he can also let loose a piercing howl, which echoes across the battlefield to both bolster and coordinate those who fight with him. Few can hide from the werewolf, especially once he catches the scent of blood and his hunger overtakes him.Though Warwick has been physically transformed, his nature has not; he is still a predator.
- Health Lvl 1 Growth Lvl 18
- Health 593 98 2,259
- Health Regen p/1 1.68 0.16 4.40
- Health Regen p/5 8.39 0.80 22.00
- Effective Health
- Physical Damage Health 4,187 4,187 4,187
- Magical Damage Health 3,464 3,464 3,464
- Effective Hit Points 3,825 3,825 3,825
- Lvl 1 Growth Lvl 18
- Attck Speed (p/Sec) 0.679 2.88% 1.012
- Physical Damage 62 3 120
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 26 4 85.38
- Magic Resist 32 1 53
- Spell Pool Lvl 1 Growth Lvl 18
- Mana 240 30 750.4
- Mana Regen p/1 1.62 0.12 3.66
- Mana Regen p/5 8.11 0.60 18.3
- Movement Speed 345 0 345
- Cooldown Reduction 0 0 0
- Range 125 0 125
(Passive) Eternal ThirstEach of Warwick's attacks will heal him. Each successive attack against the same target will restore increasing amounts of health to Warwick.
(Q) Hungering Strike
- 10 / 9 / 8 / 7 / 6 sec
- 60 / 70 / 80 / 90 / 100
Strikes an enemy for the greater value between (75 / 125 / 175 / 225 / 275) (+(1 per ability power point)) and (8 / 10 / 12 / 14 / 16)% of the target's maximum Health as magic damage (can only do flat damage to monsters), and heals Warwick for (80)% of the damage dealt.
(W) Hunters Call
- 24 / 22 / 20 / 18 / 16 sec
- 35 / 35 / 35 / 35 / 35
Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's Attack Speed by (40 / 50 / 60 / 70 / 80)% and all nearby friendly champions' Attack Speed by half of that for (6) seconds.
(E) Blood Scent
- 0.5 / 0.5 / 0.5 / 0.5 / 0.5 sec
- 0 / 0 / 0 / 0 / 0
Toggle: Warwick senses enemy champions under 50% Health within (1500 / 2300 / 3100 / 3900 / 4700) distance of him; while he detects a low-health enemy, he gains (20 / 25 / 30 / 35 / 40)% Movement Speed.
(R) Infinite Duress
- 110 / 90 / 70 sec
- 100 / 125 / 150
Warwick lunges at an enemy champion and supresses them for (1.8) seconds. During this time, Warwick attacks his victim [(5) + (5)] times, dealing a total of (150 / 250 / 350) (+(1.67 per attack damage point)) magic damage (triggers on-hit effects [(5) + (5)] times).
Warwick gains (30)% Life Steal for the duration.
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