Vi Build Guide
Vi, the Piltover Enforcer
"It's a shame. I've got two fists, but you've only got one face."
To Vi, every problem is just another brick wall to punch through with her gigantic hextech gauntlets. Though she grew up on the wrong side of the law, Vi now uses her criminal know-how to serve Piltover's police force. Vi's brash attitude, abrasive humor, and blatant refusal to follow orders can often infuriate her by-the-books partner, Caitlyn. But even the sheriff of Piltover cannot deny that Vi is an invaluable asset in the fight against crime.
As a child growing up in the lawless outskirts of Piltover, Vi learned to rob and cheat to get by. Stealing and stripping hextech hardware gave her the skills of a master mechanic, while life on the streets taught her self-reliance. When she was six, a ragtag group of criminals took a shine to the young delinquent and brought her into their fold. By the time Vi was eleven, she had become a seasoned accomplice, and she relished the thrill of every heist.
Vi's attitude changed when a raid on a mining facility went bad. She was forced to decide between fleeing with her crew or trying to save the innocent mine workers from a collapsed tunnel. Vi chose to play the hero. While searching for a way to free the mine workers from the rubble, she discovered a damaged robotic mining rig. Improvising, she wrenched off its huge fists and modified them into makeshift hextech gauntlets. Fitting the heavy weapons to her tiny hands, the young girl flexed her arm and threw a powered punch at the rubble. The force of the blow blasted away the rock. With the workers free to escape, Vi fled the scene.
After that job gone wrong, Vi severed her connection to the crew. She returned to a life of solitary crime, but stole only from other criminals. As the years went by, Vi modified and improved her hextech fists, allowing her to bust up heists and snatch loot with ease. Eventually, word of her notoriety reached Caitlyn, the famed Sheriff of Piltover. Rather than seek Vi's arrest, Caitlyn offered the criminal a way to pay her debt to society: work for the law in Piltover. Vi laughed. To her, a job that let her beat up crooks without forcing her to run from the cops sounded perfect. She immediately accepted. Caitlyn now struggles to keep Vi in line, and Vi treats Caitlyn's orders as mere suggestions, but when they work together, they are feared by all lawbreakers in Piltover.
- Health Lvl 1 p/Lvl Lvl 18
- Health 525 85 1,970
- Health Regen p/1 1.60 0.19 4.80
- Health Regen p/5 8.00 0.94 24.00
- Effective Health
- Physical Damage Health 3,526 3,526 3,526
- Magical Damage Health 3,014 3,014 3,014
- Effective Hit Points 3,270 3,270 3,270
- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.640 2.574% 0.92
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 59 3 118
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 20 3 79
- Magic Resist 31 1 53
- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 265 45 1030
- Mana Regen p/1 2.00 0.19 5.2
- Mana Regen p/5 10.00 0.94 26
- Movement Speed 350 0 350
- Cooldown Reduction 0 0 0
- Range 125 0 125
(Passive) Blast ShieldYour activated abilities grant a shield equal to 10% of your max health for 3 seconds when they hit an enemy (18-8 second cooldown). Shield Strength: @shield@
(Q) Vault Breaker
- 18 / 15.5 / 13 / 10.5 / 8 sec
- 50 / 50 / 50 / 50 / 50
Charges a powerful punch that carries you forward. First Cast: Slows your movement speed by (15) while increasing damage and dash range over (1.25) seconds. Second Cast: Dashes forward dealing (50 / 75 / 100 / 125 / 150) (+(0.8 per attack damage point)) to (100 / 150 / 200 / 250 / 300) (+(1.6 per attack damage point)) physical damage and applying Denting Blows to all enemies hit (deals 75% damage to minions and monsters). Stops upon colliding with an enemy champion, knocking it back.
(W) Denting Blows
- 0 / 0 / 0 / 0 / 0 sec
- 0 / 0 / 0 / 0 / 0
Every 3rd attack on the same target deals an additional (6 / 7 / 8 / 9 / 10) (+(0.02857 per attack damage point)) of the target's maximum health as physical damage, reduces its armor by (20)% and grants you (30 / 35 / 40 / 45 / 50)% attack speed for (4) seconds (Max (300) damage vs. minions and monsters).
(E) Excessive Force
- 1 / 1 / 1 / 1 / 1 sec
- 60 / 60 / 60 / 60 / 60
Causes next basic attack to dealt (5 / 20 / 35 / 50 / 65) (+(1.15 per attack damage point))(+(0.7 per ability power point)) physical damage to the target and enemies behind it. Vi charges a new punch every (14 / 12.1 / 10.2 / 8.3 / 6.4) seconds and can hold 2 charges at once.
(R) Assault and Battery
- 150 / 115 / 80 sec
- 100 / 125 / 150
Targets an enemy champion and chases it down, knocking it up for (1.25) seconds, dealing (200 / 325 / 450)(+(1.4 per attack damage point)) physical damage. While charging you are immune to crowd control and will knock aside enemies in the way, dealing (150 / 262.5 / 375)(+(1.05 per attack damage point)) damage to them.
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