Twisted Fate Build Guide
Twisted Fate, The Card Master
Although birthed to poor gypsy parents, the champion known as Twisted Fate was able to gamble his way to prosperity as a card shark in the seedy underground gambling circuit of Demacia. No matter how close the authorities came to catching Twisted Fate, the rogue always found a way to slip through their fingers. Despite his good fortune, he was never able to win that which he truly desired: the ability to control magic. When Twisted Fate learned of an experiment being conducted in Zaun that might help him with his wish, he did the only thing a gambler of his worth could do: he went all in and volunteered for the experiment. When it seemed to catastrophically fail, however, Twisted Fate flew into a rage. While on the verge of killing the scientists, he suddenly teleported himself miles away. With a sly grin, he realized his luck had won out yet again. He now brings his luck to the Institute of War.
''While the future may be mysterious and unknown to most, Twisted Fate is certain that his future lies within the cards.''
Twisted Fate Stats
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- Health Lvl 1 p/Lvl Lvl 18
- Health 466 82 1,860
- Health Regen p/1 1.02 0.12 3.06
- Health Regen p/5 5.10 0.60 15.30
- Effective Health
- Physical Damage Health 3,124 3,124 3,124
- Magical Damage Health 2,418 2,418 2,418
- Effective Hit Points 2,771 2,771 2,771
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- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.651 3.220% 1.007
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 50 3 106
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Resistances
- Armor 14 3 67.95
- Magic Resist 30 0 30
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- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 240 38 886
- Mana Regen p/1 0.86 0.06 1.88
- Mana Regen p/5 4.30 0.30 9.4
- Utility
- Movement Speed 305 0 305
- Cooldown Reduction 0 0 0
- Range 525 0 525
Twisted Fate Spells
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(Passive) Second Sight
Twisted Fate and his allies receive an additional 2 gold per kill.
(Q) Wild Cards
- Cooldown:
- 6 / 6 / 6 / 6 / 6 sec
- Cost:
- 60 / 70 / 80 / 90 / 100
Throws three cards that deal (60 / 110 / 160 / 210 / 260) (+(0.65 per ability power point)) magic damage to each enemy unit they pass through.
(W) Pick A Card
- Cooldown:
- 6 / 6 / 6 / 6 / 6 sec
- Cost:
- 40 / 55 / 70 / 85 / 100
Cast once to shuffle the deck and again to choose your card, enhancing your next attack.
Blue Card deals (40 / 60 / 80 / 100 / 120) (+(1 per attack damage point)) (+(0.4 per ability power point)) magic damage, restoring (50 / 75 / 100 / 125 / 150) mana.
Red Card deals (30 / 45 / 60 / 75 / 90) (+(1 per attack damage point)) (+(0.4 per ability power point)) magic damage to units around the target and slows their movement speeds by (30 / 35 / 40 / 45 / 50)%.
Gold Card deals (15 / 22.5 / 30 / 37.5 / 45) (+(1 per attack damage point)) (+(0.4 per ability power point)) magic damage and stuns for (1 / 1.25 / 1.5 / 1.75 / 2) seconds.
(E) Stacked Deck
- Cooldown:
- 20 / 20 / 20 / 20 / 20 sec
- Cost:
- 0 / 0 / 0 / 0 / 0
Passive: Every (4) attacks, Twisted Fate deals an additional (55 / 80 / 105 / 130 / 155) (+(0.4 per ability power point)) magic damage.
In addition, his attack speed is increased by (10 / 15 / 20 / 25 / 30)%.
(R) Destiny
- Cooldown:
- 150 / 135 / 120 sec
- Cost:
- 180 / 150 / 120
Reveals all enemy champions (including stealthed champions) on the map for (6) seconds.
While Destiny is active, Twisted Fate can teleport up to (5500) units away.
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Official Splash Art
Build statistics
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Most used items
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Most used Marks
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Most used Glyphs
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Most common Builds
Twisted Fate Guides
- Title
- Updated
- Rating
- Twisted Fate - How To Be Legendary AD Carry!
- v1.0.0.123
- Twisted Fate - Dealing Death from Afar
- v1.0.0.148
- The Mindset of AP TF (Long with TL;DR)
- v1.0.0.118
- Legendary Attack Speed Twisted Fate
- v1.0.0.125