Sion Build Guide
Sion, The Undead Champion
The history of war between Demacia and Noxus extends as far back as the founding of the respective cities in Valoran. A recent product of this conflict was the murderous Noxian warrior, Sion. Used by the Noxians as a human battering ram, Sion would be sent thundering ahead of Noxian troops. He would mercilessly slaughter foes with his large double-handed axe, Chopper. His complete disregard for caution would ultimately cost him his life, as he was captured and summarily executed by Demacian forces. The Demacians thought that the beheading of Sion would be the end of his bloodthirsty ways. Death, however, was merely the beginning. The famed Noxian assassin, Katarina, recovered Sion's remains and Noxian necromancers reanimated the behemoth to serve Noxus once again.Sion emerged from the reanimation process even more brutal than before. His gaze alone would now stop foes dead in their tracks. His skin thickened considerably, increasing the amount of damage the already brutish beast could withstand. He could focus his rage into attacks that cause near-crippling damage at the expense of his own health. Finally, he could drain the very essence of life out of his foes, replenishing himself and his allies. The one thing, however, that the Noxian necromancers did not anticipate upon reanimation was Sion's change of loyalty; his new powers have given Sion a desire to seek his own glory in undeath as a champion of the Institute of War.
- Health Lvl 1 Growth Lvl 18
- Health 543 73 1,784
- Health Regen p/1 2.04 0.16 4.76
- Health Regen p/5 10.18 0.80 23.80
- Effective Health
- Physical Damage Health 3,104 3,104 3,104
- Magical Damage Health 2,735 2,735 2,735
- Effective Hit Points 2,920 2,920 2,920
- Lvl 1 Growth Lvl 18
- Attck Speed (p/Sec) 0.679 1.30% 0.829
- Physical Damage 60 4 128
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 23 3 74.04
- Magic Resist 32 1 53
- Spell Pool Lvl 1 Growth Lvl 18
- Mana 276 45 1040.6
- Mana Regen p/1 1.60 0.12 3.64
- Mana Regen p/5 8.01 0.60 18.2
- Movement Speed 345 0 345
- Cooldown Reduction 0 0 0
- Range 150 0 150
(Passive) Glory in DeathAfter being killed Sion will reanimate himself, but his Health rapidly decays while he is reanimated. He can move and attack during this time. He gains @f1@% Lifesteal, attacks extremely fast and will deal an additional @f2@% of his target's maximum Health on hit. Max @f3@ bonus damage against monsters. All of his abilities are replaced with Death Surge, which grants him a burst of Movement Speed.
(Q) Decimated Smash
- 10 / 9 / 8 / 7 / 6 sec
- 45 / 45 / 45 / 45 / 45
Sion charges up a heavy blow for up to (2) seconds. When released, he deals (20 / 40 / 60 / 80 / 100) (+(0.65 per attack damage point)) to (60 / 120 / 180 / 240 / 300) (+(1.95 per attack damage point)) physical damage to enemies in the area ((60)% damage to minions). Enemies hit are briefly slowed. If Sion charges for at least (1) second, enemies are knocked up and stunned for (1.25) to (2.25) seconds.
(W) Soul Furnace
- 13 / 13 / 13 / 13 / 13 sec
- 65 / 70 / 75 / 80 / 85
Passive: Sion gains (2) maximum Health whenever he kills a unit. ((10) for large monsters and champion kills or assists) Active: Sion shields himself for (30 / 55 / 80 / 105 / 130) (+(0.4 per ability power point) (+(0.1 per health point)) ((6 / 7 / 8 / 9 / 10)% of maximum Health) for (6) seconds. After (3) seconds, while the shield holds Sion can reactivate to deal (40 / 65 / 90 / 115 / 140) (+(0.4 per ability power point)) plus (10 / 11 / 12 / 13 / 14)% of the target's maximum Health as magic damage to enemies around himself. Max (400) bonus damage against minions and monsters.
(E) Roar of the Slayer
- 12 / 11 / 10 / 9 / 8 sec
- 35 / 40 / 45 / 50 / 55
Sion fires a short range shockwave, dealing (70 / 105 / 140 / 175 / 210) (+(0.4 per ability power point)) magic damage to the first target hit, slowing it by (40 / 45 / 50 / 55 / 60)% and reducing its Armor by (20)% for (2.5) seconds. If the target is not a champion, they will be knocked back. All enemies that the knocked back unit passes through will take (30)% bonus damage and be slowed by (40 / 45 / 50 / 55 / 60)%.
(R) Unstoppable Onslaught
- 140 / 115 / 90 sec
- 100 / 100 / 100
Sion charges in a direction for (8) seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivated will cancel Sion's charge early. When Sion collides with an enemy champion or wall, he deals (150 / 300 / 450) (+(0.2 per attack damage point)) physical damage and knocks up and stuns enemies in a small area for (0.75) seconds. Enemies in a larger area take the same damage and have their Movement Speed slowed by (40 / 45 / 50)% for (3) seconds. The damage increases to (300 / 600 / 900) (+(0.4 per attack damage point)) and the stun duration increases to (1.75) seconds as Sion charges farther.
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