Rengar Build Guide
Rengar, The Pridestalker
On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat.
Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey – a warning to would-be aggressors. He though undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its patch. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he's hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection.
"Prey on the weak and you will survive, prey on the strong and you will live."
- Health Lvl 1 p/Lvl Lvl 18
- Health 525 90 2,055
- Health Regen p/1 0.80 0.08 2.20
- Health Regen p/5 4.00 0.41 11.00
- Effective Health
- Physical Damage Health 3,761 3,761 3,761
- Magical Damage Health 3,144 3,144 3,144
- Effective Hit Points 3,452 3,452 3,452
- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.680 2.855% 1.01
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 58 3 109
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 24 3 83
- Magic Resist 31 1 53
- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 0 0 0
- Mana Regen p/1 0.00 0.00 0
- Mana Regen p/5 0.00 0.00 0
- Movement Speed 345 0 345
- Cooldown Reduction 0 0 0
- Range 125 0 125
(Passive) Unseen PredatorAbilities used on enemies build Ferocity. At 5 Ferocity abilities become empowered and are available for use immediately. Once an empowered ability is used, Ferocity is reduced to 0.nnWhile in brush or stealth Rengar leaps at an enemy when using his basic attack (600 range).
- 6 / 5.5 / 5 / 4.5 / 4 sec
- 0 / 0 / 0 / 0 / 0
The next basic attack within 3 seconds deals (100 / 105 / 110 / 115 / 120)% ((1 / 1.05 / 1.1 / 1.15 / 1.2 per attack damage point)) of Rengar's Attack damage plus (30 / 60 / 90 / 120 / 150) physical damage. Ferocity Effect: The next basic attack within 3 seconds deals (150)% ((1.5 per attack damage point)) of Rengar's Attack Damage plus (30 / 82.5 / 135 / 187.5 / 240) physical damage and grants (50 / 62.75 / 75.5 / 88.25 / 101)% Attack Speed and (10)% Attack Damage for (5) seconds (Damage and Attack Speed scale with Rengar's level).
(W) Battle Roar
- 12 / 12 / 12 / 12 / 12 sec
- 0 / 0 / 0 / 0 / 0
Deals (50 / 80 / 110 / 140 / 170) (+(0.8 per ability power point)) magic damage to enemies in the area. Rengar's Armor and Magic Resist are increased by (10 / 15 / 20 / 25 / 30) for (4) seconds. The bonus Armor and Magic Resist is increased by (50)% for each enemy Champion or Large Monster hit. Ferocity effect: Deals (40 / 90 / 140 / 190 / 240) (+(0.8 per ability power point)) magic damage to enemies in the area, grants the defenses from the normal ability, and restores between (12 / 29 / 46 / 63 / 80) and (75 / 181.25 / 287.5 / 393.75 / 500) Health based on missing health (healing and damage values scale with Rengar's level).
(E) Bola Strike
- 10 / 10 / 10 / 10 / 10 sec
- 0 / 0 / 0 / 0 / 0
Throws a bola dealing (50 / 100 / 150 / 200 / 250) (+(0.7 per attack damage point)) physical damage and slowing an enemy by (60 / 65 / 70 / 75 / 80)% for (2.5) seconds. This slow diminishes over time. Ferocity effect: Deals (50 / 122.5 / 195 / 267.5 / 340) (+(0.7 per attack damage point)) physical damage and roots the target for (1.75) seconds on top of the normal slow (Damage scales with Rengar's level).
(R) Thrill of the Hunt
- 150 / 110 / 70 sec
- 0 / 0 / 0
Rengar stealths himself for (7) seconds after a (1) second (delayed to (3) seconds if taking damage) delay and reveals enemy Champions within (2000 / 3000 / 4000) range. While stealthed Rengar gains (15)% Movement Speed when moving toward enemy champions and his next attack will cause him to leap. After breaking stealth, Rengar gains (25 / 35 / 45)% Movement Speed and generates (5) Ferocity over (5) seconds.
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