Quinn Build Guide

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Quinn, Demacia's Wings

"Most soldiers only rely on their weapons. Few truly rely on each other."
―Quinn

Quinn and Valor are an elite ranger team. With crossbow and claw, they undertake their nation's most dangerous missions deep within enemy territory, from swift reconnaissance to lethal strikes. The pair's unbreakable bond is deadly on the battlefield, leaving opponents blind and riddled with arrows long before they realize who they're fighting: not one, but two Demacian legends.
As a young girl, Quinn shared a hunger for adventure with her twin brother. They dreamed of becoming knights, but lived a quiet, humble life in the rural borderlands of Demacia. Together they imagined triumphant battles in faraway lands, seizing glory for their king and slaying foes in the name of Demacian justice. When daydreams alone could no longer satisfy their warriors souls, they embarked on daring wilderness adventures in search of true danger. One such quest turned to tragedy when a terrible accident claimed her brother's life. Overcome with grief, Quinn abandoned her dreams of knighthood.
On the anniversary of her loss, Quinn gathered the courage to return to the scene of the tragedy. To her surprise, she found a wounded Demacian eagle at the site of her brother's death - a rare and beautiful bird long believed extinct. Quinn nursed the fledgling back to health, and as they grew up together, a deep bond formed between the two. She saw the same quality in her newfound friend that had lived within her brother, and so she gave him the name "Valor." The pair found strength in each other, and together they pursued the dream she had once abandoned.

The Demacian army had never seen heroes like Quinn and Valor. Their deadly skills quickly set them apart from their rank-and-file peers, but many still had their doubts. How could a common-born girl, even with such a powerful creature at her side, forego years of military training? Quinn and Valor proved themselves on one critical mission, tracking down a Noxian assassin who had evaded an entire Demacian battalion. When they brought him to justice, they finally earned the admiration and respect of their nation. The two now serve as living, fighting icons of Demacian strength and perseverance. Together, Quinn and Valor will stand against any threat to their beloved home.

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Quinn Stats

    • Health Lvl 1 p/Lvl Lvl 18
    • Health 475 85 1,920
    • Health Regen p/1 1.00 0.11 2.80
    • Health Regen p/5 5.00 0.53 14.00
    • Effective Health
    • Physical Damage Health 3,398 3,398 3,398
    • Magical Damage Health 2,496 2,496 2,496
    • Effective Hit Points 2,947 2,947 2,947
    • Attack Base p/Lvl Lvl 18
    • Attck Speed (p/Sec) 0.670 3.073% 1.02
    • Lvl 1 p/Lvl Lvl 18
    • Physical Damage 51 3 102
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 17 4 77
    • Magic Resist 30 0 30
    • Spell Pool Lvl 1 p/Lvl Lvl 18
    • Mana 245 35 840
    • Mana Regen p/1 1.40 0.07 2.6
    • Mana Regen p/5 7.00 0.35 13
    • Utility
    • Movement Speed 335 0 335
    • Cooldown Reduction 0 0 0
    • Range 525 0 525

Quinn Spells

  • (Passive) Harrier

    Valor periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.
  • (Q) Blinding Assault

    • Cooldown:
    • 11 / 10 / 9 / 8 / 7 sec

    • Cost:
    • 50 / 55 / 60 / 65 / 70

    Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies, dealing (70 / 110 / 150 / 190 / 230) (+(0.7 per ability power point)) physical damage and blinding them for (1.5) seconds. As Valor: Performs the same attack at the current location.
  • (W) Heightened Senses

    • Cooldown:
    • 50 / 45 / 40 / 35 / 30 sec

    • Cost:
    • 0 / 0 / 0 / 0 / 0

    Passive: Attacking a Vulnerable target will increase Quinn's Attack Speed by (20 / 25 / 30 / 35 / 40)% for (3) seconds. Passive as Valor: Gains (40 / 50 / 60 / 70 / 80)% Attack Speed. Active: Valor reveals a large area nearby for (2) seconds.
  • (E) Vault

    • Cooldown:
    • 12 / 11 / 10 / 9 / 8 sec

    • Cost:
    • 50 / 50 / 50 / 50 / 50

    Quinn dashes to an enemy, dealing (40 / 70 / 100 / 130 / 160) (+(0.2 per attack damage point)) physical damage and slowing the target's Movement Speed by (50)% (this effect dominishes over (2) seconds). Upon reaching the target, she leaps off and lands near her maximum attack range from it. Valor will immediately mark this enemy as Vulnerable. As Valor: Performs the same attack but does not mark or leap off the target.
  • (R) Tag Team

    • Cooldown:
    • 140 / 120 / 100 sec

    • Cost:
    • 100 / 100 / 100

    First Cast: Valor replaces Quinn on the battlefield as a mobile melee attacker for (20) seconds. Valor can move through unit and gains +(80)% Movement Speed, decreased gradually to +(20)% when in combat. Second Cast: Quinn returns to perform Skystrike, dealing from (100 / 150 / 200) (+(0.5 per attack damage point)) to (200 / 300 / 400) (+(1 per attack damage point)) physical damage to all enemies in a large area, increasing based on how much health they are missing. If Skystrike has not been cast before this ability ends, it will be cast automatically.


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