Mordekaiser Build Guide

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Mordekaiser, the Master of Metal

During the winter solstice, on the darkest day of the year, a being like no other emerged from the forgotten alleyways of Noxus. Standing eight feet tall, and concealed within a razor-sharp armored shell, he came to be known only as Mordekaiser. The nature of what lies beneath his carbonized carapace is a popular subject of speculation. Many allege that he is a mortal man with a heart that has hardened to iron. Others insist that he is a dark specimen of the undead. But there are some who whisper warnings that he is merely a foreshadowing of something terrible and unprecedented yet to come. Despite the public conjecture and curiosity, none have discovered what lies beneath his alloyed exterior. What is known is this: Mordekaiser arrived unannounced at the Institute one day and, with a rasp that crept ice up the spines of all within earshot, requested to join the League of Legends.

Upon glimpsing his fearful visage, most keep their distance, fortunately unaware that his touch bears a sinister scourge. Those who stumble within his grasp fall victim to incurable maladies. In fact, Mordekaiser seems mystically attuned to sickness, as if it feeds and comprises part of his chilling essence. He now stalks the slums of Noxus, drawn to the plague-ridden and diseased. However, there is something in his clever tactics, something in his noble stance, something in the tone of his unearthly commands that has led many to believe that Mordekaiser is more than just a foot soldier. Some see the distinguishing characteristics of a general. While many have learned to accept the evidence of this unsettling possibility, a lingering question keeps them wary at the witching hour: If Mordekaiser is a general, what nightmarish legion lurks at his command?

"The common perception is that the encompassing armor protects him, I fear that -- for the fragile time being -- it actually protects us."

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Mordekaiser Stats

    • Health Lvl 1 Growth Lvl 18
    • Health 555 80 1,915
    • Health Regen p/1 0.67 0.11 2.54
    • Health Regen p/5 3.37 0.55 12.70
    • Effective Health
    • Physical Damage Health 3,532 3,532 3,532
    • Magical Damage Health 2,937 2,937 2,937
    • Effective Hit Points 3,234 3,234 3,234
    • Lvl 1 Growth Lvl 18
    • Attck Speed (p/Sec) 0.694 3.00% 1.049
    • Physical Damage 58 4 117
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 25 4 84.38
    • Magic Resist 32 1 53
    • Spell Pool Lvl 1 Growth Lvl 18
    • Mana 120 0 120
    • Mana Regen p/1 0.00 0.00 0
    • Mana Regen p/5 0.00 0.00 0
    • Utility
    • Movement Speed 340 0 340
    • Cooldown Reduction 0 0 0
    • Range 125 0 125

Mordekaiser Spells

  • (Passive) Iron Man

    A percent of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.
  • (Q) Mace of Spades

    • Cooldown:
    • 8 / 7 / 6 / 5 / 4 sec

    • Cost:
    • 20 / 25 / 30 / 35 / 40

    On next hit, Mordekaiser gains 75 range and swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing (80 / 110 / 140 / 170 / 200) (+(1 per attack damage point)) (+(0.4 per ability power point)) magic damage.

    If the target is alone, (130 / 180 / 230 / 280 / 330) (+(1.65 per attack damage point)) (+(0.66 per ability power point)) damage is dealt instead.
  • (W) Creeping Death

    • Cooldown:
    • 20 / 18 / 16 / 14 / 12 sec

    • Cost:
    • 20 / 25 / 30 / 35 / 40

    Unleashes a protective cloud of metal shards to surround an ally for 6 seconds, increasing their armor and magic resistance by (10 / 15 / 20 / 25 / 30) and dealing (20 / 32 / 44 / 56 / 68) (+(0.15 per ability power point)) magic damage per second to nearby enemies. If cast on an ally, Mordekaiser also gains the effect of Creeping Death, and both gain 60 bonus movement speed when moving towards each other.
  • (E) Siphon of Destruction

    • Cooldown:
    • 6 / 6 / 6 / 6 / 6 sec

    • Cost:
    • 24 / 36 / 48 / 60 / 72

    Mordekaiser damages enemies in a cone in front of him, dealing [(70 / 115 / 160 / 205 / 250) + (6 / 9 / 12 / 15 / 18)] (+(0.6 per ability power point)) magic damage.
  • (R) Children of the Grave

    • Cooldown:
    • 120 / 105 / 90 sec

    • Cost:
    • 0 / 0 / 0

    Steals (24 / 29 / 34) (+(0.04 per ability power point))% of target champion's maximum Health (half stolen initially and half over 10 seconds; deals Magic Damage).

    If the target dies while cursed, their soul is enslaved and will follow Mordekaiser as a ghost for 30 seconds. Mordekaiser gains 30% of their ability power and 25% of their bonus health, the ghost gains 25 / 50 / 100 bonus attack damage and (+(0.15 per health point)) (15% of Mordekaiser's maximum health).

    The ghost can be controlled by holding the alt key and using the right mouse button or by reactivating this ability.


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