Lulu Build Guide

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Lulu, the Fae Sorceress

Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn�t that she was antisocial; the day-to-day bustle of Bandle City just couldn�t compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu�s imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place.

She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were �only pretend,� and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she�d learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn�t appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends.

"The best path between two points is upside-down, between, then inside-out and round again." - Lulu

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Lulu Stats

    • Health Lvl 1 p/Lvl Lvl 18
    • Health 415 87 1,891
    • Health Regen p/1 1.20 0.13 3.36
    • Health Regen p/5 6.00 0.64 16.80
    • Effective Health
    • Physical Damage Health 3,294 3,294 3,294
    • Magical Damage Health 2,458 2,458 2,458
    • Effective Hit Points 2,876 2,876 2,876
    • Attack Base p/Lvl Lvl 18
    • Attck Speed (p/Sec) 0.625 2.212% 0.86
    • Lvl 1 p/Lvl Lvl 18
    • Physical Damage 44 3 91
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 9 4 74.2
    • Magic Resist 30 0 30
    • Spell Pool Lvl 1 p/Lvl Lvl 18
    • Mana 200 58 1190
    • Mana Regen p/1 1.20 0.09 2.8
    • Mana Regen p/5 6.00 0.47 14
    • Utility
    • Movement Speed 300 0 300
    • Cooldown Reduction 0 0 0
    • Range 550 0 550

Lulu Spells

  • (Passive) Pix, Faerie Companion

    Pix fires a barrage of 3 bolts, dealing 9-105 magic damage each, at whomever Lulu attacks. These bolts are homing but can be blocked by other units.
  • (Q) Glitterlance

    • Cooldown:
    • 7 / 7 / 7 / 7 / 7 sec

    • Cost:
    • 60 / 65 / 70 / 75 / 80

    Lulu and Pix each fire a piercing bolt dealing (80 / 125 / 170 / 215 / 260)(+(0.5 per ability power point)) magic damage, slowing enemies hit by 80% for (1 / 1.25 / 1.5 / 1.75 / 2). An enemy can only be damaged by one bolt.
  • (W) Whimsy

    • Cooldown:
    • 18 / 16.5 / 15 / 13.5 / 12 sec

    • Cost:
    • 65 / 70 / 75 / 80 / 85

    Target ally gains 35% movement speed (+(0.1 per ability power point)) for 5 seconds.
    On enemy cast: Polymorphs an enemy champion for (1.5 / 1.75 / 2 / 2.25 / 2.5), disabling their ability to attack or cast spells and reducing their base movement speed by 60.
  • (E) Help, Pix!

    • Cooldown:
    • 110 / 102.5 / 95 / 87.5 / 80 sec

    • Cost:
    • 60 / 70 / 80 / 90 / 100

    On ally cast: Commands Pix to jump to an ally and then follow and aid their attacks instead of Lulu's for 6 seconds. Upon arrival, Pix shields them for (80 / 120 / 160 / 200 / 240) (+(0.4 per ability power point)).
    On enemy cast: Pix deals (80 / 110 / 140 / 170 / 200) (+(0.6 per ability power point)) magic damage to target enemy unit. Pix then follows and grants vision of them for 4 seconds.
  • (R) Wild Growth

    • Cooldown:
    • 110 / 55 / 0 sec

    • Cost:
    • 100 / 100 / 100

    Lulu enlarges her ally, knocking enemies away from them. For 7 seconds, her ally gains (300 / 450 / 600) (+(0.5 per ability power point)) bonus health and slows nearby enemies for (30 / 45 / 60)% lasting 1 second.


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