Heimerdinger Build Guide
Heimerdinger, the Revered Inventor
It is unusual to see yordles outside of Bandle City, but the lure of science was something Heimerdinger could not resist. The great academies of Piltdown called to him; daring him to make his mark in the City of Progress. Knowing he would never thrive away from his own kind, Heimerdinger gathered like-minded yordles to join him in his quest, thus forming the backbone of the now famous Yordle Academy of Science & Progress. Since then, he has become one of the most respected minds of the modern age. The state of war on Valoran, however, is unacceptable, and Heimerdinger believes that science is the key to saving the world. Much more, he is out to prove this as a member of the League of Legends.
''Science is on the march. Don't get in its way.''
Heimerdinger Stats
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- Health Lvl 1 p/Lvl Lvl 18
- Health 425 75 1,700
- Health Regen p/1 1.01 0.11 2.88
- Health Regen p/5 5.05 0.55 14.40
- Effective Health
- Physical Damage Health 2,737 2,737 2,737
- Magical Damage Health 2,210 2,210 2,210
- Effective Hit Points 2,474 2,474 2,474
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- Attack Base p/Lvl Lvl 18
- Attck Speed (p/Sec) 0.625 1.210% 0.754
- Lvl 1 p/Lvl Lvl 18
- Physical Damage 52 3 103
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Resistances
- Armor 10 3 61
- Magic Resist 30 0 30
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- Spell Pool Lvl 1 p/Lvl Lvl 18
- Mana 305 65 1410
- Mana Regen p/1 0.99 0.09 2.52
- Mana Regen p/5 4.95 0.45 12.6
- Utility
- Movement Speed 300 0 300
- Cooldown Reduction 0 0 0
- Range 550 0 550
Heimerdinger Spells
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(Passive) Techmaturgical Repair Bots
Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5.
(Q) H-28G Evolution Turret
- Cooldown:
- 26 / 23 / 20 / 17 / 14 sec
- Cost:
- 70 / 80 / 90 / 100 / 110
Heimerdinger constructs a Machine Gun Turret with [(260) + (15 per character level)] health and (30 / 38 / 46 / 54 / 62) (+(0.2 per ability power point)) magic damage (half damage to turrets). Max: (1 / 1 / 2 / 2 / 2) turret(s). Heimerdinger stores enough parts for a new turret every (25) seconds.
Each rank of this skill grants a further enhancement:
Rank 2: Turret attacks reduce the target's armor and magic resist by 1 (max 50)
Rank 3: Maximum turrets increased to 2
Rank 4: Turrets gain an additional 125 Health
Rank 5: Turret attacks deal area damage
(W) Hextech Micro-Rockets
- Cooldown:
- 10 / 10 / 10 / 10 / 10 sec
- Cost:
- 65 / 85 / 105 / 125 / 145
Heimerdinger fires 3 enemy seeking Micro-Rocket(s), hitting targets nearest to him. Each rocket deals (85 / 135 / 185 / 235 / 285) (+(0.55 per ability power point)) magic damage.
(E) CH-1 Concussion Grenade
- Cooldown:
- 13 / 12 / 11 / 10 / 9 sec
- Cost:
- 80 / 90 / 100 / 110 / 120
Heimerdinger tosses a grenade, dealing (80 / 135 / 190 / 245 / 300) (+(0.6 per ability power point)) magic damage to enemy units and blinding them for (1 / 1.5 / 2 / 2.5 / 3) seconds. Enemies who are directly hit are stunned for 1.5 seconds.
(R) UPGRADE!!!
- Cooldown:
- 120 / 105 / 90 sec
- Cost:
- 90 / 90 / 90
Passive: (10 / 15 / 20)% Cooldown Reduction.
Active: All active Evolution Turrets are healed for 100% of their maximum health and also fire (20 / 25 / 30)% movement-slowing frost shots. Additionally, your Hextech Micro-Rockets fire 5 rockets instead of 3 and your CH-1 Concussion Grenade travels faster.
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Official Splash Art
Build statistics
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Most used items
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Most used Marks
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Most used Glyphs
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Most common Builds
Heimerdinger Guides
- Title
- Updated
- Rating
- Heimerdinger-Master of Lane Control
- v1.0.0.118
- Tanky-DINGER
- Preseason Balance Update
- Heimerdinger - The Gordon Freeman of LoL
- v1.0.0.118
- Heimerdinger - Most hated champion
- v1.0.0.111
- How to divide by zero, a Heimer Guide.
- v1.0.0.122
- Heimer, "Why don't u take a real champ!?"
- v1.0.0.110
- A New Heimerdinger
- v1.0.0.131