Fiora Build Guide
Fiora, The Grand Duelist
As the youngest child of the noble House Laurent, Fiora always considered herself destined for greatness. The Laurents had dominated the dueling culture of Demacia's aristocracy for centuries, and Fiora's father was regarded as one of the finest swordsmen the nation had ever seen. Inspired by his tales of glory, Fiora began training as soon as she could wield a blade and quickly showed greater talent than any of her siblings. As she grew older, her self-confidence and rigid discipline only widened the gulf of expertise between Fiora and her peers. Her fellow duelists perceived her confidence as arrogance, but none could defeat her in combat, and each victory only heightened her lofty self-esteem. Even so, Fiora never allowed herself to become complacent in her training, and she drove herself ever harder to become a worthy successor to her father's legacy.
Her devotion turned out to be misplaced. On the eve of an arranged duel, Fiora's father was caught slipping a slow paralysis poison into his opponent's drink. Following the incident, many of his past opponents came forward with their own accusations: envenomed weapons, bribery, blackmail, and more. In an instant, he had destroyed his family's honorable reputation. Fiora was outraged. Not only had her hero betrayed her ideals, but Demacia's dueling elite now doubted her own ability. She desperately wanted to wipe the stain from her family's history but, even more, she wanted the world to acknowledge her mastery. She found her solution in the one arena where she could fight the world's strongest warriors without being accused of dishonesty: the League of Legends.
“Fiora’s ego would be insufferable if it wasn’t so . . . justified.” – Jarvan IV
- Health Lvl 1 Growth Lvl 18
- Health 570 80 1,930
- Health Regen p/1 1.65 0.11 3.52
- Health Regen p/5 8.25 0.55 17.60
- Effective Health
- Physical Damage Health 3,599 3,599 3,599
- Magical Damage Health 2,960 2,960 2,960
- Effective Hit Points 3,280 3,280 3,280
- Lvl 1 Growth Lvl 18
- Attck Speed (p/Sec) 0.625 3.20% 0.965
- Physical Damage 60 3 103
- Critical Strike Chance (%) 0 0 0
- Critical Strike Damage (%) 200 0 2
- Armor 27 4 86.5
- Magic Resist 32 1 53
- Spell Pool Lvl 1 Growth Lvl 18
- Mana 300 40 980
- Mana Regen p/1 1.60 0.14 3.98
- Mana Regen p/5 8.00 0.70 19.9
- Movement Speed 345 0 345
- Cooldown Reduction 0 0 0
- Range 150 0 150
(Passive) DuelistFiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
- 16 / 14 / 12 / 10 / 8 sec
- 60 / 60 / 60 / 60 / 60
Fiora dashes forward to strike her target, dealing (40 / 65 / 90 / 115 / 140) (+(0.81 per attack damage point)) physical damage.
Fiora can perform the dash a second time within (4) seconds at no mana cost.
- 10 / 9 / 8 / 7 / 6 sec
- 45 / 45 / 45 / 45 / 45
Passive: Fiora's Attack Damage is increased by (15 / 20 / 25 / 30 / 35).
Active: Fiora parries the next basic attack within (1.5) seconds and reflects (60 / 110 / 160 / 210 / 260) (+(1 per ability power point)) magic damage back to the attacker. Works against champions, monsters, and large minions.
(E) Burst of Speed
- 15 / 14 / 13 / 12 / 11 sec
- 55 / 55 / 55 / 55 / 55
Fiora gains (60 / 75 / 90 / 105 / 120)% additional Attack Speed for (3) seconds. Each basic attack or Lunge she lands during this time increases her Movement Speed by (7 / 9 / 11 / 13 / 15)% for (3) seconds, stacking up to (3) times.
Killing a champion refreshes the cooldown on Burst of Speed. (Assists reduce the cooldown by half of the base amount.)
(R) Grand Challenge
- 110 / 90 / 70 sec
- 100 / 100 / 100
Fiora reveals all four Vitals on the target champion. In addition, Fiora gains Duelist's Dance's movement speed bonus (30 / 40 / 50)% while near the target. If Fiora hits all 4 Vitals in 8 seconds or if the target dies after she has hit at least one, Fiora and her allies in the area are healed for (80 / 110 / 140) (+(0.6 per attack damage point)) each second for between 2 to 5 seconds, scaling with the amount of Vitals hit.
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