Fiddlesticks Build Guide

Fiddlesticks Portrait Picture
1350
585

Fiddlesticks, The Harbinger of Doom

For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.

What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.

Those who say 'you have nothing to fear but fear itself' have not yet felt the crows.

Show more

Fiddlesticks Stats

    • Health Lvl 1 p/Lvl Lvl 18
    • Health 470 80 1,830
    • Health Regen p/1 1.04 0.16 3.72
    • Health Regen p/5 5.20 0.79 18.60
    • Effective Health
    • Physical Damage Health 3,184 3,184 3,184
    • Magical Damage Health 2,471 2,471 2,471
    • Effective Hit Points 2,827 2,827 2,827
    • Attack Base p/Lvl Lvl 18
    • Attck Speed (p/Sec) 0.625 2.110% 0.849
    • Lvl 1 p/Lvl Lvl 18
    • Physical Damage 49 3 93
    • Critical Strike Chance (%) 0 0 0
    • Critical Strike Damage (%) 200 0 2
    • Resistances
    • Armor 15 4 74
    • Magic Resist 35 0 35
    • Spell Pool Lvl 1 p/Lvl Lvl 18
    • Mana 310 59 1313
    • Mana Regen p/1 0.97 0.09 2.5
    • Mana Regen p/5 4.85 0.45 12.5
    • Utility
    • Movement Speed 310 0 310
    • Cooldown Reduction 0 0 0
    • Range 480 0 480

Fiddlesticks Spells

  • (Passive) Dread

    Nearby enemies have their Magic Resist reduced by 10.
  • (Q) Terrify

    • Cooldown:
    • 15 / 14 / 13 / 12 / 11 sec

    • Cost:
    • 65 / 65 / 65 / 65 / 65

    Strikes a target enemy unit with fear, causing it to flee in terror for (1.25 / 1.5 / 1.75 / 2 / 2.25) second(s).
  • (W) Drain

    • Cooldown:
    • 10 / 9 / 8 / 7 / 6 sec

    • Cost:
    • 80 / 90 / 100 / 110 / 120

    Deals (50 / 77.5 / 105 / 132.5 / 160) (+(0.45 per ability power point)) magic damage each second to target unit and heals Fiddlesticks for (60 / 65 / 70 / 75 / 80)% of the damage dealt.
    Lasts up to 5 seconds.
  • (E) Dark Wind

    • Cooldown:
    • 15 / 14 / 13 / 12 / 11 sec

    • Cost:
    • 50 / 70 / 90 / 110 / 130

    Strikes an enemy target and then bounces to a nearby enemy unit. Deals (65 / 85 / 105 / 125 / 145) (+(0.45 per ability power point)) (50% bonus damage to minions) magic damage and silences for 1.2 seconds for each strike.

    Can bounce up to (5) times and may strike the same target multiple times.
  • (R) Crowstorm

    • Cooldown:
    • 150 / 140 / 130 sec

    • Cost:
    • 100 / 100 / 100

    A murder of crows flock wildly around Fiddlesticks for 5 seconds, dealing (125 / 225 / 325) (+(0.45 per ability power point)) magic damage each second to all enemy units in the area. This has a 1.5 second channel duration and teleports Fiddlesticks to target location.


Your votes are needed to keep this information accurate. Help us by voting now!

Official Splash Art

Build statistics

  • Most used items
  • Most used Marks
    Most used Seals
  • Most used Glyphs
    Most used Quintessences
  • Most common Builds
    Most used masteries

Show Less

Fiddlesticks Guides

  • Title
  • Updated
  • Rating

Find more content for Fiddlesticks

Hot Fiddlesticks Skins!