• 0 from Way of the Wanderer
  • 0.1 from Way of the Wanderer
  • 0.36 from Level Gains
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Yasuo Build

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Yasuo Build Stats

  • Health
    • Health1,8561856 (+0)
    • Health Regen p/14.204.2 (+0)
    • Health Regen p/521.0021 (+0)
    • Physical Damage Health3,2673,267 (+0)
    • Magical Damage Health2,4132,413 (+0)
    • Effective Hit Points2,8402,840 (+0)
    Resistances
    • Armor7676 (+0)
    • Magic Resist3030 (+0)
  • Attack
    • DPS110110 (+0)
    • Attack Speed1.021.02 (+0)
    • Physical Damage108108 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200190 (+-10)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana690690 (+0)
    • Mana Regen p/100 (+0)
    • Mana Regen p/500 (+0)
    Utility
    • Movement Speed340340 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range175175 (+0)

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Spells

  • Way of the Wanderer

    Resolve: Moving grants Flow, which tracked on Yasuo's resource bar. Moving faster grants more Flow. At maximum Flow, damage from a champion or monster briefl grants a shield that absorbs 60-470 damage (scaling by level). Intent: Yasuo's Critical Strike Chance is doubled, but his Critical Strikes deal 10% reduced damage.
  • 1 2 3 4 5

    Steel Tempest

    • Cooldown:
    • 2.69 sec (2.69 sec)
    • Cost:
    • No Cost

    Thrusts forward, dealing 100 (+108) physical damage. On hit, Steel Tempest grants a stack of Gathering Storm for 10 seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack: It can critically strike, applies on-hit effects, and its cooldown and cast time are reduced by attack speed. If cast while dashing, Steel Tempest will strike as a circle.
  • 1 2 3 4 5

    Wind Wall

    • Cooldown:
    • 18 sec (18 sec)
    • Cost:
    • No Cost

    Creates a moving wall that blocks all enemy projectiles for 4 seconds.
  • 1 2 3 4 5

    Sweeping Blade

    • Cooldown:
    • 0.5 sec (0.5 sec)
    • Cost:
    • No Cost

    Dashes through target enemy, dealing 150 (+0) magic damage. Each cast increases your next dash's base damage by 25%, up to 50%. Cannot be re-cast on the same enemy for 6 seconds. If cast while dashing, Steel Tempest will strike as a circle.
  • 1 2 3

    Last Breath

    • Cooldown:
    • 30 sec (30 sec)
    • Cost:
    • No Cost

    Dashes to an Airborne enemy champion, deals 400 (+0) physical damage and holds all Airborne enemies in the area in the air for an additional 1 seconds. Resets all stacks of Gathering Storm. For 15 seconds, Yasuo gains 50% Bonus Armor Penetration - this effects armor from items, buffs, runes and masteries.

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