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Varus Build

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Varus Build Stats

  • Health
    • Health1,8761876 (+0)
    • Health Regen p/12.982.98 (+0)
    • Health Regen p/514.9014.9 (+0)
    • Physical Damage Health3,2773,277 (+0)
    • Magical Damage Health2,4392,439 (+0)
    • Effective Hit Points2,8582,858 (+0)
    Resistances
    • Armor74.774.7 (+0)
    • Magic Resist3030 (+0)
  • Attack
    • DPS107107 (+-0)
    • Attack Speed1.031.03 (+0)
    • Physical Damage103103 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana898898 (+0)
    • Mana Regen p/13.343.34 (+0)
    • Mana Regen p/516.716.7 (+0)
    Utility
    • Movement Speed330330 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range575575 (+0)

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Spells

  • Living Vengeance

    On champion kill or assist, Varus gains 40% attack speed for 6 seconds. On minion kill, Varus gains 20% attack speed for 3 seconds.
  • 1 2 3 4 5

    Piercing Arrow

    • Cooldown:
    • 8 sec (8 sec)
    • Cost:
    • 90

    First Cast : Varus starts drawing back his next shot, gradually increasing its range and damage. Second Cast : Varus fires, dealing 157 (+103) Minimum to 235 (+164.8) Maximum physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot, Varus cannot autoattack or use abilities, and his movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost.
  • 1 2 3 4 5

    Blighted Quiver

    • Cooldown:
    • 0 sec (0 sec)
    • Cost:
    • No Cost

    Varus' basic attacks deal 26 (+0) bonus magic damage and apply Blight for 6 seconds (stacks 3 times). Varus' other abilities detonate Blight, dealing 5% (+0%) magic damage equal to a percentage of the target's maximum health per stack. (Max: 360 total damage vs Monsters).
  • 1 2 3 4 5

    Hail of Arrows

    • Cooldown:
    • 10 sec (10 sec)
    • Cost:
    • 70

    Varus fires a hail of arrows that deals 205 (+0) physical damage and desecrates the ground for 4 seconds. Desecrated Ground reduces healing effects by 50% and slows 50% enemy movement speed.
  • 1 2 3

    Chain of Corruption

    • Cooldown:
    • 90 sec (90 sec)
    • Cost:
    • 100

    Varus flings out a tendril of corruption that deals 350 (+0) magic damage and immobilizes the first enemy champion hit for 2 seconds. The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilise if it reaches them. The corruption will continue to spread until there are no further unaffected targets in range.

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