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Lee Sin Build

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Lee Sin Build Stats

  • Health
    • Health1,9581958 (+0)
    • Health Regen p/14.234.23 (+0)
    • Health Regen p/521.1521.15 (+0)
    • Physical Damage Health3,5753,575 (+0)
    • Magical Damage Health2,9862,986 (+0)
    • Effective Hit Points3,2813,281 (+0)
    Resistances
    • Armor82.682.6 (+0)
    • Magic Resist5252 (+0)
  • Attack
    • DPS6666 (+0)
    • Attack Speed0.5830.583 (+0)
    • Physical Damage113113 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana200200 (+0)
    • Mana Regen p/11010 (+0)
    • Mana Regen p/55050 (+0)
    Utility
    • Movement Speed325325 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range125125 (+0)

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Spells

  • Flurry

  • 1 2 3 4 5

    Sonic Wave / Resonating Strike

    • Cooldown:
    • 7 sec (7 sec)
    • Cost:
    • 50

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 170 (+0) physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.

    Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 180 (+0) physical damage plus 8% of their missing Health (Max: 400 damage vs. Monsters).
  • 1 2 3 4 5

    Safeguard / Iron Will

    • Cooldown:
    • 14 sec (14 sec)
    • Cost:
    • 50

    Safeguard: Lee Sin rushes towards a target ally, shielding them both for 225 (+0) damage over the next 2 seconds. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds. Cooldown reduced by 50% if cast on Lee Sin or an allied champion.

    Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains 25% Lifesteal and Spell Vamp.
  • 1 2 3 4 5

    Tempest / Cripple

    • Cooldown:
    • 7.5 sec (7.5 sec)
    • Cost:
    • 50

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals 200 (+0) magic damage and reveals enemy units hit for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.

    Cripple: Lee Sin cripples nearby enemies revealed by Tempest for 4 seconds, reducing their Movement Speed by 60%. Movement Speed recovers gradually over the duration.
  • 1 2 3

    Dragon's Rage

    • Cooldown:
    • 45 sec (45 sec)
    • Cost:
    • 50

    Lee Sin performs a powerful roundhouse kick launching an enemy champion back, dealing 600 (+0) physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.

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