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Jinx Build

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Jinx Build Stats

  • Health
    • Health1,8601860 (+0)
    • Health Regen p/12.802.8 (+0)
    • Health Regen p/514.0014 (+0)
    • Physical Damage Health3,2743,274 (+0)
    • Magical Damage Health2,4182,418 (+0)
    • Effective Hit Points2,8462,846 (+0)
    Resistances
    • Armor7676 (+0)
    • Magic Resist3030 (+0)
  • Attack
    • DPS7676 (+-0)
    • Attack Speed0.730.73 (+0)
    • Physical Damage104104 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana980980 (+0)
    • Mana Regen p/14.44.4 (+0)
    • Mana Regen p/52222 (+0)
    Utility
    • Movement Speed325325 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range525525 (+0)

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Spells

  • Get Excited!

  • 1 2 3 4 5

    Switcheroo!

    • Cooldown:
    • 0.9 sec (0.9 sec)
    • Cost:
    • 20

    Jinx swaps weapons. Rocket Launcher: Basic attacks deal 110% damage to Jinx's target and all nearby enemies gain 175 range, and drain mana. Minigun: Basic attacks grant additional Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 130%. Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.
  • 1 2 3 4 5

    Zap!

    • Cooldown:
    • 6 sec (6 sec)
    • Cost:
    • 90

    Jinx fires a shock blast that deals 210 (+145.6) Physical Damage to the first enemy hit, revealing and slowing it by 70% for 2 seconds.
  • 1 2 3 4 5

    Flame Chompers!

    • Cooldown:
    • 16 sec (16 sec)
    • Cost:
    • 50

    Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 300(+1) Magic Damage over 0 seconds to nearby enemies. Champers last for 5 seconds.
  • 1 2 3

    Super Mega Death Rocket!

    • Cooldown:
    • 60 sec (60 sec)
    • Cost:
    • 100

    Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 225 (+0) to 450 (+0) Physical Damage plus 35% of the target's missing health. Nearby enemies take 80% damage.

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