• 40 from Last Whisper
  • 80 from Infinity Edge
  • 110 from The Bloodthirster
  • 25 from Infinity Edge
  • 30 from Phantom Dancer
  • 50 from Guardian Angel
  • 40 from Guardian Angel
  • 20 from The Bloodthirster
  • 35 from Last Whisper
  • 50 from Infinity Edge
  • 45 from Berserker's Greaves
  • 17.5 from Phantom Dancer
  • 0.291 from Level Gains
  • 0.1358 from Berserker's Greaves
  • 0.3395 from Phantom Dancer
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Draven Build

    • 2,300
    • 3,830
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    • 900
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Draven Build Stats

  • Health
    • Health1,8141814 (+0)
    • Health Regen p/13.383.38 (+0)
    • Health Regen p/516.9016.9 (+0)
    • Physical Damage Health3,1224,029 (+907)
    • Magical Damage Health2,3583,084 (+725.6)
    • Effective Hit Points2,7403,556 (+816.3)
    Resistances
    • Armor72.1122.1 (+50)
    • Magic Resist3070 (+40)
  • Attack
    • DPS103886 (+783)
    • Attack Speed0.971.445 (+0.475)
    • Physical Damage106336 (+230)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)035 (+35)
    • Critical Strike Chance (%)055 (+55)
    • Critical Strike Damage (%)200250 (+50)
    • Life Steal (%)020 (+20)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana954954 (+0)
    • Mana Regen p/13.63.6 (+0)
    • Mana Regen p/51818 (+0)
    Utility
    • Movement Speed305368 (+63)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range550550 (+0)

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Spells

  • League of Draven

    When Draven catches a Spinning Axe, or kills a minion or monster, he gains one stack of Adoration. When Draven kills an enemy champion, he consumes all of his Adoration stacks and gains 50 + (2 per stack consumed) gold. Draven loses half of his Adoration stacks upon death.
  • 1 2 3 4 5

    Spinning Axe

    • Cooldown:
    • 8 sec (8 sec)
    • Cost:
    • 45

    Draven's next attack will deal 85% bonus physical damage. The bonus is equal to a percentage of his total attack damage. This axe will ricochet off the target high up into the air. If draven catches it, he automatically readies another spinning Axe. Draven can have up to 2 Spinning Axes at once.
  • 1 2 3 4 5

    Blood Rush

    • Cooldown:
    • 12 sec (12 sec)
    • Cost:
    • 40

    Draven gains 60% increased movement speed for 1.5 seconds and 40% increased attack speed for 3 seconds. The movement speed bonus decreases rapidly over its duration. Catching a Spinning Axe will refresh Blood Rush's cooldown.
  • 1 2 3 4 5

    Stand Aside

    • Cooldown:
    • 14 sec (14 sec)
    • Cost:
    • 70

    Draven throws his axes, dealing 210 (+115) physical damage to targets hit and knocking them aside. Targets hit are slowed by 40% for 2 seconds.
  • 1 2 3

    Whirling Death

    • Cooldown:
    • 110 sec (110 sec)
    • Cost:
    • 120

    Draven hurls two massive axes to deal 375 (+253) physical damage to each unit struck. Whirling Death slowly reverses direction and returns to Draven after striking an enemy champions. Draven may also activate this ability while the axes are in flight to cause it to return early. Whirling Death deals 8% less damage for each unit hit, down to a minimum of 40%. The damage reduction resets when the axes reverse direction.

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