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Swain Build

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Swain Build Stats

  • Health
    • Health1,7891789 (+0)
    • Health Regen p/13.693.69 (+0)
    • Health Regen p/518.4518.45 (+0)
    • Physical Damage Health3,2923,292 (+0)
    • Magical Damage Health2,3262,326 (+0)
    • Effective Hit Points2,8092,809 (+0)
    Resistances
    • Armor8484 (+0)
    • Magic Resist3030 (+0)
  • Attack
    • DPS8787 (+0)
    • Attack Speed0.8490.849 (+0)
    • Physical Damage103103 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana11401140 (+0)
    • Mana Regen p/12.482.48 (+0)
    • Mana Regen p/512.412.4 (+0)
    Utility
    • Movement Speed310310 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range500500 (+0)

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Spells

  • Carrion Renewal

  • 1 2 3 4 5

    Decrepify

    • Cooldown:
    • 8 sec (8 sec)
    • Cost:
    • 100

    Swain sets his raven to cripple an enemy. Over the next 3 seconds, the target takes 85 (+0) magic damage per second and is slowed by 40%.
  • 1 2 3 4 5

    Nevermove

    • Cooldown:
    • 10 sec (10 sec)
    • Cost:
    • 120

    Swain marks a target area. After a short delay, talons grab hold of enemy units, dealing 240 (+0) magic damage and rooting them for 2 seconds.
  • 1 2 3 4 5

    Torment

    • Cooldown:
    • 10 sec (10 sec)
    • Cost:
    • 85

    Swain afflicts his target for 224 (+0) magic damage over 4 seconds. During this affliction, the target takes 20% increased damage from Swain's attacks.
  • 1 2 3

    Ravenous Flock

    • Cooldown:
    • 8 sec (8 sec)
    • Cost:
    • 25

    Toggle: Swain transforms into the form of a raven. During this time, up to 3 lesser ravens strike out at nearby enemies each second, prioritizing champions. Each raven deals 200 (+0) magic damage and heals Swain for 150% of the damage dealt against champions, and 50% against minions.\
    \
    The cost to sustain Ravenous Flock increases by 14 mana each second.

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