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Sion Build

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Sion Build Stats

  • Health
    • Health1,6801680 (+0)
    • Health Regen p/15.805.8 (+0)
    • Health Regen p/529.0029 (+0)
    • Physical Damage Health2,8902,890 (+0)
    • Magical Damage Health2,5702,570 (+0)
    • Effective Hit Points2,7302,730 (+0)
    Resistances
    • Armor7272 (+0)
    • Magic Resist5353 (+0)
  • Attack
    • DPS120120 (+0)
    • Attack Speed0.860.86 (+0)
    • Physical Damage140140 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power00 (+0)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)00 (+0)
  • Spell Pool
    • Mana10101010 (+0)
    • Mana Regen p/13.23.2 (+0)
    • Mana Regen p/51616 (+0)
    Utility
    • Movement Speed350350 (+0)
    • Cooldown Reduction00 (+0)
    • Tenacity00 (+0)
    • Range150150 (+0)

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Spells

  • Glory in Death

  • 1 2 3 4 5

    Decimated Smash

    • Cooldown:
    • 6 sec (6 sec)
    • Cost:
    • 70

    Sion charges up a heavy blow for up to 2 seconds. When released, he deals 100 (+84) to 300 (+252) physical damage to enemies in the area (60% damage to minions). Enemies hit are briefly slowed. If Sion charges for at least 1 second, enemies are knocked up and stunned for 1.25 to 2.25 seconds.
  • 1 2 3 4 5

    Soul Furnace

    • Cooldown:
    • 13 sec (13 sec)
    • Cost:
    • 90

    Passive: Sion gains 2 maximum Health whenever he kills a unit. (8 for large monsters and champion kills or assists) Active: Sion shields himself for 130 (+0 (+168) (10% of maximum Health) for 6 seconds. After 2 seconds, while the shield holds Sion can reactivate to deal 140 (+0) plus 14% of the target's maximum Health as magic damage to enemies around himself. Max 400 bonus damage against minions and monsters.
  • 1 2 3 4 5

    Roar of the Slayer

    • Cooldown:
    • 8 sec (8 sec)
    • Cost:
    • 25

    Sion fires a short range shockwave, dealing 210 (+0) magic damage to the first target hit, slowing it by 60% and reducing its Armor by 20% for 2.5 seconds. If the target is not a champion, they will be knocked back. All enemies that the knocked back unit passes through will take 50% bonus damage and be slowed by 60%.
  • 1 2 3

    Unstoppable Onslaught

    • Cooldown:
    • 90 sec (90 sec)
    • Cost:
    • 100

    Sion charges in a direction for 8 seconds and can steer slowly towards the mouse cursor. While charging, Sion is immune to all Crowd Control. Reactivated will cancel Sion's charge early. When Sion collides with an enemy champion or wall, he deals 450 (+0) physical damage and knocks up and stuns enemies in a small area for 0.75 seconds. Enemies in a larger area take the same damage and have their Movement Speed slowed by 50% for 3 seconds. The damage increases to 900 (+0) and the stun duration increases to 1.75 seconds as Sion charges farther.

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