• 450 from Banshee's Veil
  • 400 from Rylai's Crystal Scepter
  • 450 from Sunfire Cape
  • 60 from Banshee's Veil
  • 25 from Mercury's Treads
  • 100 from Rylai's Crystal Scepter
  • 225 from Rabadon's Deathcap
  • 80 from Will of the Ancients
  • 15 from Will of the Ancients
  • 45 from Sunfire Cape
  • 10 from Will of the Ancients
  • 45 from Mercury's Treads
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Rumble Build

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Rumble Build Stats

  • Health
    • Health1,9443244.4 (+1300)
    • Health Regen p/13.643.64 (+0)
    • Health Regen p/518.2018.2 (+0)
    • Physical Damage Health3,6057,474 (+3869.92)
    • Magical Damage Health2,9827,733 (+4751.29)
    • Effective Hit Points3,2937,604 (+4310.61)
    Resistances
    • Armor85.38130.38 (+45)
    • Magic Resist53138 (+85)
  • Attack
    • DPS9898 (+-0)
    • Attack Speed0.8470.847 (+0)
    • Physical Damage115115 (+0)
    • Armor Penetration (Flat)00 (+0)
    • Armor Penetration (%)00 (+0)
    • Critical Strike Chance (%)00 (+0)
    • Critical Strike Damage (%)200200 (+0)
    • Life Steal (%)00 (+0)
    Magic
    • Ability Power0405 (+405)
    • Magic Penetration (Flat)00 (+0)
    • Magic Penetration (%)00 (+0)
    • Spell Vampirism (%)015 (+15)
  • Spell Pool
    • Mana100100 (+0)
    • Mana Regen p/100 (+0)
    • Mana Regen p/500 (+0)
    Utility
    • Movement Speed345390 (+45)
    • Cooldown Reduction01000 (+1000)
    • Tenacity00 (+0)
    • Range125125 (+0)

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Spells

  • Junkyard Titan

    • Cooldown:
    • 0 sec (0 sec)
    • Cost:
    • No Cost

    When Rumble reaches 50 Heat he is in the Danger Zone granting all his basic abilities bonus effects.

    When Rumble reaches 100 Heat he starts Overheating gaining 110 (+121.5) bonus magic damage on his basic attack but is unable to cast his spells for 6 seconds.
  • 1 2 3 4 5

    Flamespitter

    • Cooldown:
    • 6 sec (6 sec)
    • Cost:
    • 20

    Rumble torches his opponents, dealing 315 (+133.65) magic damage in a cone each second for 3 seconds. This spell deals half damage to minions.

    Danger Zone Bonus: Deals 30% bonus damage.
  • 1 2 3 4 5

    Scrap Shield

    • Cooldown:
    • 6 sec (6 sec)
    • Cost:
    • 20

    Rumble tosses up a shield for 2 seconds that absorbs 170 (+162) damage. Rumble also gains an additional 30% Movement Speed for 1 second.

    Danger Zone Bonus: 50% increase to the Movement Speed bonus and shield health.
  • 1 2 3 4 5

    Electro Harpoon

    • Cooldown:
    • 10 sec (10 sec)
    • Cost:
    • 20

    Rumble shoots his opponent with up to 2 tasers, dealing 145 (+162) magic damage and applying a stacking slow of 35% for 3 seconds.

    Danger Zone Bonus: Deals 50% additional damage and increased slow percentage.

    After using this ability you may cast it a second time at no cost within 3 seconds.
  • 1 2 3

    The Equalizer

    • Cooldown:
    • 100 sec (100 sec)
    • Cost:
    • No Cost

    Rumble launches a line of rockets at the targeted area leaving a burning trail for 5 seconds dealing 240 (+121.5) magic damage per second and slowing opponents by 35% while inside the area of effect.

    You can control the placement of this attack by clicking and dragging your mouse in a line.

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