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Fizz Build
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Fizz Build Stats
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Health
- Health1,9621962 (+0)
- Health Regen p/13.803.8 (+0)
- Health Regen p/519.0019 (+0)
- Physical Damage Health3,4103,410 (+0)
- Magical Damage Health3,0023,002 (+0)
- Effective Hit Points3,2063,206 (+0)
- Armor73.873.8 (+0)
- Magic Resist5353 (+0)
-
Attack
- DPS105105 (+0)
- Attack Speed11 (+0)
- Physical Damage105105 (+0)
- Armor Penetration (Flat)00 (+0)
- Armor Penetration (%)00 (+0)
- Critical Strike Chance (%)00 (+0)
- Critical Strike Damage (%)200200 (+0)
- Life Steal (%)00 (+0)
- Ability Power00 (+0)
- Magic Penetration (Flat)00 (+0)
- Magic Penetration (%)00 (+0)
- Spell Vampirism (%)00 (+0)
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Spell Pool
- Mana920920 (+0)
- Mana Regen p/12.82.8 (+0)
- Mana Regen p/51414 (+0)
- Movement Speed310310 (+0)
- Cooldown Reduction00 (+0)
- Tenacity00 (+0)
- Range175175 (+0)
Spells
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Nimble Fighter
- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks.- Cooldown:
- 0 sec (0 sec)
- Cost:
- No Cost
Fizz's dexterity allows him to ignore unit collision and take 4 less physical damage from basic attacks. -
1 2 3 4 5Urchin Strike
- Cooldown:
- 6 sec (6 sec)
- Cost:
- 70
Fizz dashes through his target, dealing normal attack damage plus 130 (+0) magic damage. This ability can trigger on-hit effects. -
1 2 3 4 5Seastone Trident
- Cooldown:
- 10 sec (10 sec)
- Cost:
- 40
Passive: Fizz's attacks rend his enemies, dealing 70 (+0) plus 8% of the target's missing health as magic damage over 3 second. (Max 300 vs. minions).
Active: For 5 seconds, Fizz's attacks deal an additional 30 (+0) magic damage on hit and apply Grevious Wounds to his target, reducing incoming healing by 50%. -
1 2 3 4 5Playful / Trickster
- Cooldown:
- 6 sec (6 sec)
- Cost:
- 130
Fizz hops toward your cursor onto his spear, becoming untargetable, and then slams the ground dealing 270 (+0) magic damage to nearby enemies and slowing them by 60% for 2 seconds.
Reactiving this ability while Fizz is on top of his spear, causes Fizz to jump again towards your cursor and deal 270 (+0) magic damage in a smaller area to enemies nearby, instead of slamming the ground. -
1 2 3Chum the Waters
- Cooldown:
- 70 sec (70 sec)
- Cost:
- 100
Fizz releases a magical fish toward a location that can bind itself onto enemy champions, slowing their movement by 70%. If the fish misses an enemy champion, it will remain on the ground for a brief time, binding to any enemy champion walking over it.
After 1.5 seconds, a shark erupts from the earth, dealing 450 (+0) magic damage in a large area, knocking up the target the fish is attached to, knocking other enemies aside and reducing the movement speed of all enemies hit by 70% for 1.5 seconds.
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Excluding these stats
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- Defense
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- Magic Resist
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