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  • A new champion approaches!


    Miss Fortune, the Bounty Hunter



    Strut (passive):
    Miss Fortune gains an additional 25 movement speed after falling out of combat for 7 or more seconds, increasing each second up to 80 maximum bonus speed.

    Double Up:
    Miss Fortune fires a single bullet at an enemy target, dealing that enemy and another target behind the first.

    Impure Shots:
    Miss Fortune passively increases damage dealt to a target with each strike. This ability can be activated to increase Miss Fortune's attack speed and cause her attacks to lower healing received by the target.

    Make it Rain:
    Miss Fortune unleashes a flurry of bullets at a location, dealing waves of damage to opponents and slowing them.

    Bullet Time (ultimate):
    Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing X plus the higher value between (AP ratio) or Y magic damage per bullet, hitting up to 8 times to each target.

    Lore:
    For those who brave the harsh seas of Runeterra, attaining one’s own ship and crew is the pinnacle of success. Sarah Fortune, a well-respected (some would say legendary) bounty hunter from Bilgewater, was able to achieve this feat just after her sixteenth birthday, etching out her name as the go-to gal for resolving special troubles. No bounty was too difficult or too dangerous for her feminine charm and her renowned use of her twin pistols, “Shock and Awe”. Her success gave her the means to legitimately purchase her own ship… with a little flirtatious haggling, of course. Things weren’t always so fortunate for Miss Fortune, though. When she was young, trade ships began to dot the horizon of her quiet home along the northern shores of Blue Flame Island’s largest chunk. Trade routes brought piracy, and the inhabitants soon found themselves caught in a frenzy of pillage.

    One day, young Sarah returned home to hear gunshots and screaming. Her front door was smashed open; inside, she saw her mother lying in a pool of blood. A sudden blow to her head made her collapse next to her slain mother. The last thing she could remember were her attacker’s red eyes, as his face was blocked by a rogue’s bandana. Miss Fortune has a strong distrust for pirates and she finds herself constantly bickering with the infamous Gangplank (the only captain to resist her charms) over the direction of Bilgewater politics. Her two goals: to unite the people of Bilgewater, making them into a strong and independent society, and to find the pirate who killed her mother. To that end, she has entered the League of Legends as a champion, trading her skills for the wealth and influence that will help her accomplish both.

    "More men have voluntarily surrendered to the care of Miss Fortune than any other bounty hunter.” -Grinnick Torip, Bilgewater Bonds


  • A new champion approaches!


    Urgot, the Headsman's Pride

    Champion type: Tank

    Zaun-Touched Bolt Augmenter (passive):
    Urgot's attacks reduce the damage that his target deals.

    Acid Hunter:
    Urgot fires an Acid Hunter missile that slows the target. The Acid Hunter missile locks onto enemies afflicted with Noxian Corrosive Charge.

    Terror Capacitor:
    Urgot charges up his capacitor to gain a shield. While the shield is active, Urgot's physical damage is increased.

    Noxian Corrosive Charge:
    Urgot launches a corrosive charge that damages enemies in an area and reduces their armor.

    Hyper-Kinetic Position Reverser (ultimate):
    Urgot charges up his Hyper-Kinetic Position Reverser, gaining armor and magic resistance and swapping positions with his target. After the swap, his target is slowed.

    Lore:
    There are warriors who become great for their strength, cunning, or skill with arms. Others simply refuse to die. Urgot, once a great soldier of Noxus, may constitute a case in support of the latter. Prone to diving headlong into enemy battle lines, Urgot sewed chaos throughout the enemy ranks, often sustaining grievous injuries in the process. When his body was unable to weather further abuse, the crippled Urgot was delegated the position of High Executioner of Noxus. By this time, his hands had been ruined and he could barely walk. Scythe-like grafts affixed to his maimed limbs served to carry out his bloody work.

    Urgot finally met his end at what should have been his finest hour. Because of his military background, he often accompanied detachments into foreign territory to carry out judgment. After ambushing an enemy force, Jarvan IV, Crown Prince of Demacia, fell into the clutches of Urgot's division. Too far from Noxus to risk transporting their prize for ransom, Urgot prepared to dispose of their captive. At the final moment, however, the Dauntless Vanguard, led by Garen, the Might of Demacia, intervened, and Urgot was cut in two by the zealous warrior as he scrambled to free his Prince. In recognition of his service, the executioner's remains were remanded to the Bleak Academy for reanimation. A lifetime of abuse, however, had left his body in a catastrophic state; proving problematic to the necromancers' craft. Professor Stanwick Pididly, the prevailing scholar of Zaun, offered a solution. Within Pididly’s laboratories, a nightmarish new body was forged for Urgot. Now as much machine as man, Urgot arrived at the League of Legends in search of the man who ended his life; necromantic energies coursing through his metal veins.

    "We can rebuild him. We have the techmaturgy." --Professor Stanwick Pididly


  • A new champion approaches!


    Galio, the Sentinel's Sorrow

    Champion type: Tank

    Runic Skin (Passive):
    Galio converts 50% of his total Magic Resistance into Ability Power.

    Resolute Smite:
    Galio fires a concussive blast from his eyes, slowing and dealing damage to enemies caught near the impact point.

    Bulward:
    Galio shields an ally Champion, increasing their Armor and Magic Resistance, and restoring Galio's health each time that Champion suffers damage.

    Righteous Gust:
    Galio claps his wings, unleashing a gust of concussive wind that damages enemies and leaves a directional draft in its wake that increases ally movement speed.

    Idol of Durand (Ultimate):
    Galio assumes the form of a statue, taunting nearby enemies and storing concussive energy as they attack him. Galio then bursts from his statue shell, releasing the stored energy to damage surrounding foes.

    Lore:
    Long before the League’s regulation of such magic, mages experimented with the creation of artificial life. Now forbidden, instilling golems with reason was once not so uncommon a practice amongst the more expert of craftsmen. One such visionary was the Demacian artificer, Durand. Peerless at crafting sentient beings, Durand's constructs served as tireless guardians for the border towns of his beloved city-state, affording them protection from their Noxian neighbors. For his own defense, however, Durand kept his magnum opus: Galio. This mighty construct – forged in the image of a gargoyle – kept him safe on his journeys, allowing him to perform his important work without fear of reprisal from those hostile to his homeland. That is, until dealing with his taxing sentinels finally roused the ire of the Noxian High Command.

    As Durand crossed the Howling Marsh with his masterwork in tow, he was set upon by Noxian assassins in force. Outnumbered and overwhelmed, Galio looked on in horror as the murderers cut down his charge, executing him swiftly before vanishing back into the mists. Stripped of his reason for being, Galio despaired. For years he remained in solitude, standing vigil over the bones of the master he had failed to protect... a literal monument to his own everlasting shame. Then, on one nondescript day, a sad but determined yordle girl carrying a mighty Demacian crown stopped in the shadow of a great statue to rest. Hidden in plain sight from his unsuspecting visitor, Galio studied the forlorn yordle. She looked as though she too shouldered a tremendous burden. As quietly and as stoically as she had arrived, she departed in the direction of Demacia. This encounter lit a spark in Galio's eye. Remembering the cause that his master had died defending, Galio arose from his silent purgatory and followed in the wake of this brave creature. He had a new reason to live: to join the League of Legends and fight for the will of Demacia.

    "There is no such thing as redemption. Only penance." – Galio


  • A new champion approaches!


    Vladimir, The Crimson Reaper

    Champion type: Hemomancer

    Crimson Pact (Passive):
    Bonus health gives Vladimir bonus ability power, and every bonus ability power gives Vladimir bonus health (does not stack with itself).

    Transfusion:
    Vladimir drains the lifeforce of his target, dealing magic damage and healing himself for 25% of that amount.

    Sanguine Pool:
    Vladimir sinks into a pool of blood for 2.5 seconds, becoming untargetable and slowing enemies above him. Vladmir deals magic damage to targets above him and heals himself for 15% of that amount.

    Tides of Blood:
    Vladimir unleashes a torrent of blood, damaging surrounding enemies. Additionally, multiple Tides of Blood in a short period of time cause them to cost additional health and deal additional damage, and increases his healing and regeneration by 8%.

    Hemoplague (Ultimate):
    Vladimir infects the target area with a virulent plague increases the damage they take for 5 seconds. After 5 seconds, infected enemies take magic damage.

    Lore:
    There is a temple hidden in the mountains between Noxus and the Tempest Flats, where the secrets of an ancient and terrifying sorcery are kept. The area surrounding the temple is littered with the exsanguinated corpses of those who have mistakenly wandered too close. These served only to pique the curiosity of Vladimir, when – in his youth – he trekked through these mountains during his flight from Noxus. A day earlier, the teenaged Vladimir had brutally murdered two boys his age, for no better reason than to enjoy the intoxicating scarlet bloom that surged forth. He realized immediately that he would never be able to suppress his murderous desires, and if he remained in Noxus, his foul deeds were sure to catch up with him. Without hesitation, he abandoned the city-state, and journeyed south.

    The trail of bodies led him to a crumbling stone temple. Inside he found an aging monk who appraised him with eyes of pure crimson. Vladimir surprised the monk by returning the wicked gaze with zeal. Recognizing the boy’s sinister craving, the monk taught Vladimir how to manipulate and control the fluid of life, often practicing on passing travelers. When it came time for Vladimir to learn the final lesson, the monk warned that failure would result in death. Vladimir did not fail, but success bore a grisly surprise. During the ritual, every drop of the monk’s blood was drawn from his body and fused with Vladimir’s, imbuing him with his master's magical essence, and that of every hemomancer before him. Left alone and suddenly without purpose, Vladimir resolved to return to Noxus, demanding enrollment in the League to prove the supremacy of his craft. When the Noxian High Command observed the gruesome fates which befell the palace guards, they elected to avail themselves of Vladimir’s unsavory talents.

    "That which runs through you will run you through." -Vladimir










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